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Kevin Manthei
Composer of  Justice League: The New Frontier

No stranger to animation, Kevin Manthei has been composing music for cartoon and video games for most of his career. Now he faces his toughest challenge, composing music for some of the world's greatest super heroes in Justice League: The New Frontier. The World's Finest had a chance to talk to him about the task.

Please note this interview was performed before the release of Justice League: The New Frontier.

So, introduce yourself! Who are you? What do you do?
I am a film, television and game composer working out of Santa Monica, CA. I have been working in the industry for over 15 years and have worked in nearly every genre and area of composition. I have worked on major motion pictures writing additional music, I have scored 4 animated television series and scored over 50 games. My goal is to create a unique score for every project I work on. I am not satisfied with just banging out something standard or typical. I want to push the boundaries and try to say something new with each score.

Were you approached to score New Frontier or did you actively seek out the project? Either way, please elaborate.
Both in a sense. I have been working for Warner Brothers animation since 2003. I scored the series Xiaolin Showdown which went for three seasons. During the 3rd Season of Xiaolin Showdown I was asked to write the Main Title and score Season 1 of Johnny Test. Because I already had a relationship with Warner Brothers Animation, I was asked to try out for New Frontier. It was through that process that I was chosen to score the film. I knew through my contacts at Warner Brothers that they were working on the film and was excited about the prospect of scoring it. During the try out phase I got to see the animatic (pre final animation) of the project, hear the voices and get a sense of the project. It was very exciting and I felt inspired during that process.
 
Are you a comic fan, and did you know of the project before taking the musical helm? Please elaborate.
I really am not much of a comic fan in the traditional sense. Between my work and family I don’t get a lot of free time. But, one of the coolest benefits of working on this project was that they gave me Darwyn Cooke’s The New Frontier graphic novels to read. Well, when its your job to read comics that’s a cool thing and I really enjoyed the series. It got me in the right frame of mind to score the project. I have also enjoyed comics from Jhonen Vasquez who created Invader Zim. His comics are much darker and have a dark sense of humor. Jhonen writes the funniest stuff and it was cool to be introduced to his work through our work together on Invader Zim.

Now, this is a story that's firmly rooted in America's past. What was your thought process when starting to write and perform the score for this feature?
Bruce Timm and Michael Goguen the executive and supervising producers on the film sat down with me a few months before I began work and we just talked through the story and commented on areas that we thought could use music and the type of music it would be. Originally there was to be more of a Dave Brubeck jazz style. But as Bruce and Michael talked it over it seemed that a more traditional score done with a retro late 1950’s style would be more appropriate. They gave me Bernard Herrmann’s score for The Day the Earth Stood Still as a jumping off point. Ironically I had just purchased that score and was familiar with it and had already fallen in love with the score. I have always been a huge fan of Herrmann’s and how he was a true original in the field. You listen to his music and it stands on its own even today. When you can write music that doesn’t sound dated 50 plus years later you have a gift! The other thing we all agreed on is that because the score will have a more of a retro sound it can’t have electronics and more modern elements many scores today have. I think those elements are the ones that tend to date scores.

Not only are you dealing with historical events, but you're dealing with big-time superheroes, too. Was that intimidating? How did you approach each character, musically?
True. It was intimidating – I just took one scene at a time but before I began work I along with Bruce and Michael talked about some of the characters that would require themes. They were cool with me deciding how to deal with this issues.

I ended up deciding to only have character themes for the main players and then have the score & individual situations play the rest. For example Superman doesn’t have a specific theme but there are some strong thematic elements that take place during his speech, his apparent death and his action sequences. Rather than try to tie that all together I approached each scene separately. The Centre has its own theme signified by low bass clarinet fx. Each time a character is being possessed by the Centre his theme plays. During the big action sequences at the end the Centre’s theme is there but much bigger and more grand. Flash has his own motif and theme as he shows up more than once: saving Las Vegas, fighting a robot gorilla and destroying the centre at the end. Hal Jordon also has strong thematic elements that tie his character throughout the film. He is represented by trumpets and a more heroic melody. The main title of the film shows up a few times as J’onn J’onzz contemplates going back to his native planet Mars. J’onn J’onzz is a central character as well and his music goes between his alien Mars related themes to his film noir inspired themes as he morphs into detective John Jones.

For the last 2 acts of the film I created various action motives that I used more than once to help tie in everything. I think that helped bridge all the cuts between all the various heroes and crazy action.

Was this movie a challenge for you? How did it differ than working on other films, such as Scream 2 or Resident Evil? Overall, are you pleased with how the score turned out?
Every score is a challenge because I am trying to do something new. I am trying to push myself past the standard “good enough” to “what new and exciting thing can I do today?”. This challenge to myself everyday on top of the tough schedule was very challenging. But there is nothing more motivating than a big deadline. Add in the extra time to record live musicians and the timing was tight. But we had decent time for the first three acts and I was able to really get a good sense of the score and what I wanted to accomplish through out. Once we got the final two reels in and we spotted them I had much less time to write what would be the most complex and big sections of the film. The film really doesn’t let down for the last 20 or more minutes and the score had to be there and working just as hard the whole time. I am very pleased with how the score turned out – I feel like I was able to write in a style that I had never done before. Its not that common to be asked to write a score that references older styles of music while still retaining your own compositional viewpoint. That was refreshing for me. It was also nice to work on a 70 plus minute project that has an overall arc to it. Much of my past projects were for 22 minute episodes or games that had lots of music in it but didn’t need to follow a narrative like a film does. Being able to score the whole film and have my themes, motives and score elements evolve as I wrote was very satisfying. Other people must agree on the score – La-La Land Records is releasing the score in early to mid March via Amazon and other outlets. I hope you can find the score and listen for yourself!

To wrap thing sup, what can we expect from you in the future? Word has it you'll be scoring two segments from the upcoming Batman: Gotham Knight DTV. Do you have any information you can provide on that and any further projects?

I finished my two segments of Gotham Knight in early January 2008 and am excited to see that project move forward and get released. The two segments I scored are very different from one another – the first one is very experimental music wise. I created original rhythmic textures, ambient sounds, violin clusters and various other organically inspired sounds. I then used these elements to score the segment. The other segment takes place in India so I used authentic Indian elements and instruments as well as adding an ethereal, other worldly element to tie the Indian to the emotional. I am happy with how both scores turned out.

I am currently scoring the game version of Dreamworks Kung Fu Panda. I am also beginning work on two yet to be announced games. As far as film and tv projects I am up for a bunch of stuff so we will see! Feel free to visit my website, drop me a note and even buy a soundtrack or two. Thanks for reading!
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