The World's Finest Presents
MAIN • CHARACTERS • GUIDES • MEDIA • REVIEWS • BACKSTAGE • RELEASES • DISCUSSION
REVIEWS
Episode #10 - Topsy Turvey
Original Airdate - February 5th, 2005
The Batman investigates a crime bearing the stamp of his arch-enemy The
Joker, despite the fact that Joker is currently and has in fact remained
locked up in Arkham since Batman first put him there. A trail of victims
encased in larger than life playing cards leads The Batman to the bizarre
truth!
Review by Gareb
Media by Gareb |
Credits
Supervising Producer Duane Capizzi
Supervising Producer Michael Goguen
Producer Linda M. Steiner, Jeff Matsuda
Associate Producer Kimberley A. Smith
Written by Adam Beechen
Directed by Seung Eun Kim
Animation by Dongwoo Animation Co., LTD.
Music by Thomas Chase Jones
Voices
Rino Romano as The Batman
Alastair Duncan as Alfred
Steve Harris as Detective Ethan Bennett
Ming-Na as Detective Ellen Yin
Kevin Michael Richardson as Joker and Judge Wigzell
Henry Gibson as Bagley |
Review
With “Topsy Turvey” comes a question you have to ask yourself: why?
Yes, it’s not much of a question, but it’s what I wanted to ask myself when I
finished watching this episode. If Joker’s first appearance in the show wasn’t
odd enough, this one takes it another notch with his invention (which makes no
sense, I’m not even going to try to figure it out) that turns people into giant
playing cards. The concept of the episode is novel; Joker sends out an Arkham
security guard he had threatened to harm in someway if he didn’t comply, who
dons his look and begins terrorizing the city. Capturing Judge Wigzell, The
Batman gets on this guard’s tail quickly and eventually tracks him down. Getting
information from the guard is easy and The Batman goes to Arkham to find the
real Joker, pacing in his cell. We get some nice interaction between the two
characters in this cell scene, only one thing doesn’t make sense. Joker is
acting like he and The Batman have fought a several hundred times already,
calling his moves and motives and how we’ll act. For this being only their
second encounter, you have to wonder if the writer was getting a little ahead of
himself.
Joker leaves The Batman behind in the cell and begins his escapade into the
city. His plan is to turn those who were responsible for putting him away in
jail, all fifty-two of them, into giant playing cards, in which the only thing
they can move is their eyes. From what I could tell, Joker’s ultimate plot was
to turn his enemies into a full deck of cards and then toss them into the Gotham
River. A noble plan to be sure…
As is the norm with The Batman, no poor animation is seen here. Tired
angles are used in the show that set up the fights or add “tension” to a scene;
the first six episodes with this in it was fine, but it’s getting a bit old now.
Music was the same old thing, nothing spectacular and nothing that hurt the
scenes any.
After seeing the Joker in the series opener, again in this one and again in the
episode right after (he sure gets out of jail quicker this time around), I’m
already sick the character. His new design with a suit is better on the eyes
than his long-sleeve look, but there’s still something more annoying
about this Joker than there is clever.
When I told my friend I was reviewing this episode, she told me she could write
it for me: "Joker was on crack; in fact this whole episode was on crack. Don't
bother watching." I agree with her statement; there’s nothing at all worth
seeing in here. If you want to see what the writers and this show is capable of,
then check out the two-part finale; this one is just summer break repeat fodder.
|
|
|