Month: December 2009

“Superman/Batman: Public Enemies” Writer Berkowitz On Animation Writing Award Honor

Announced last month, Emmy-winning writer Stan Berkowitz received the West Animation Writers Caucus twelfth annual Animation Writing Award from the Writers Guild of America, recognizing his prolific career and creative contributions to the craft of film and television animation writing, as well as his efforts to organize animation on behalf of the Writers Guild. The press release is available to view here. The Worlds Finest caught up for a quick chat with Berkowitz concerning this prestigious lifetime achievement award.

The Worlds Finest: So, what are your overall thoughts on receiving this award. How did you find out and what kind of reaction have you received, from yourself and your co-workers and colleagues.

Stan Berkowitz: Im glad the Writers Guild still believes in organizing animation, even after failing to get it covered during their last negotiation with management. Theyre continuing to help writers get pensions, health insurance and credit arbitration. I found out about the award from a phone message from Linda Woolverton, last years winner, and the reaction has been very positive from just about everyone.

WF: How does it feel to be acknowledged for your career and contributions to the industry? And does winning this award any type of weight to your upcoming projects?

SB: Its a nice feeling to get an award like this, but Im not sure if it will lend any weight to my future aspirations. Only time will tell.

WF: Are there any specific projects or events you are particularly proud of during your ongoing career?

SB: Lots of individual scripts, too numerous to mention. Also, Im very pleased that I was able to help some writers get union benefits.

WF: What can we expect from you in the future? Any hints?

SB: Coming up is a new series called The 99. You can go to and see a preview as well as a copy of the comic book upon which the series is based. The producers are currently in negotiations for an American cable outlet. Check it out.

The WGAWs AWC Animation Writing Award is given to members of the Animation Writers Caucus or Writers Guild who have advanced the literature of animation in film and/or television through the years and made outstanding contributions to the profession of the animation writer. Recent AWC Writing Award honorees include Brad Bird, Al Jean, Jules Feiffer, Alan Burnett, Paul Dini, Michael Reiss, and the AWCs 2008 recipient, Linda Woolverton.

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Warner Bros. Interactive Entertainment passed along the following press release and trailer for the upcoming sequel to the acclaimed 2009 video game Batman: Arkham Asylum, both of which are available below.

Click here to view the trailer!


Warner Bros. Interactive Entertainment Will Publish the Rocksteady Studios Sequel Worldwide

Warner Bros. Interactive Entertainment announced over the weekend that it will be the worldwide publisher of the sequel to Batman: Arkham Asylum, one of the years most highly reviewed and top-selling video games. The sequel to Batman: Arkham Asylum is currently in development with Rocksteady Studios and is based on DC Comics core Batman property. Fans can visit to sign up to receive updates regarding the game.

We are thrilled to build a global game franchise from Batman: Arkham Asylum, which is receiving an incredible response from gamers and Batman fans around the world, said Martin Tremblay, President, Warner Bros. Interactive Entertainment. Rocksteady has taken Batman to a new level in the video game space and we are committed to delivering a sequel the fans will love.

Getting the opportunity to create Batman: Arkham Asylumand seeing its success has been a dream come true for the team, said Sefton Hill, Game Director, Rocksteady Studios. We are honored to create the next chapter in this compelling story and promise to deliver another game worthy of the Dark Knight.

About DC Comics:
DC Comics, a Warner Bros. Entertainment Company, is the largest English-language publisher of comics in the world and home to such iconic characters as Superman, Batman, Wonder Woman and the Sandman. These DC Super Heroes and others have starred in comic books, movies, television series (both animated and live-action) and cyberspace, thrilling audiences of all ages for generations. DC Comics Web site is located at

About Warner Bros. Interactive Entertainment:
Warner Bros. Interactive Entertainment, a division of Warner Bros. Home Entertainment Group, is a premier worldwide publisher, developer, licensor and distributor of entertainment content for the interactive space across all current and future platforms, including console, handheld and PC-based gaming for both internal and third party game titles.

Batman: Arkham Asylum Software 2009 Eidos Interactive Ltd. Developed by Rocksteady Studios Ltd. Co-published by Eidos, Inc. and Warner Bros. Interactive Entertainment, a division of Warner Bros. Home Entertainment Inc. Rocksteady and the Rocksteady logo are trademarks of Rocksteady Studios Ltd. Eidos and the Eidos logo are trademarks of Eidos Interactive Ltd. All other trademarks and copyrights are the property of their respective owners. All rights reserved.

Kevin Conroy and Mark Hamill are expected to reprise their respective roles as Batman and Joker in the upcoming Batman: Arkham Asylum video game sequel, along with Emmy Award-winning Batman writer Paul Dini contributing to the story. Further details on this upcoming video game release are expected in the near future.

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Landry Walker Discusses Writing For The “Batman: The Brave And The Bold” Comic Series

The Worlds Finest recently sat down with Landry Walker, one of the writers for the acclaimed Batman: The Brave and The Bold comic series, to discuss working on the title spun-out from the current fan-favorite animated series. Batman: The Brave and The Bold #12, Walkers latest issue of the comic title, hits shelves this Wednesday, December 16th, 2009. Scroll down to read the latest Q & A from The Worlds Finest.

The Worlds Finest: To kick things off, care to give us a quick rundown of yourself and your works for those who may not be familiar?

Landry Walker: I’ve been working in the comics field for the majority of two decades, typically with artist Eric Jones. I’m best known for writing the recent all-ages mini-series Supergirl: Cosmic Adventures in the 8th Grade. Previous to that, I co-wrote the Tron: Ghost in theMachine series, wrote for Disney Adventures Magazine for a number of years, co-created the comic Little Gloomy, the comic Kid Gravity, and so on.

WF: Now, to get right into it, what attracted you to the Batman: The Brave and The Bold comic series?

LW: I’ve been a Batman fan since I could walk. I grew up on reruns of the 60’s Adam West version. As I got older, while all my friends were gravitating towards the “darker” edge with comics, I was buying up comics at flea markets and discovering the 1950’s work.

So while Eric and I were involved on our Supergirl book, we began looking for what we might like to do next. Batman, as envisioned in a 1950’s/60’s way was the obvious choice for us both, so we began putting together a pitch. This was just before SDCC 2008. When we got down to said convention, we saw ads for the show, and immediately dropped the concept. Minus the team-up aspect, it was almost identical to what we were planning.

Several months later, Michael Siglain approached Eric and I about working on the title.

WF: Do you watch the series the comic is based upon? Have you watched any of the previous animated interpretations of the Dark Knight and his DC cohorts?

LW: Eric and I both have watched the series closely since the premiere. I’m a big fan of the DC based cartoons. That said, I enjoyed the cartoon more when I wasn’t writing the book. When you start working on something, you have to look at it from a different, less fun angle. You can imagine how Eric and I felt when, just after he finished drawing our Catman story, the episode with Catman aired. It was unfortunate for our long range plans that Catman was used in such a throw away manner on the show. We had big, big plans for him that are most certainly scrapped now.

As previously mentioned, I’m a huge fan of DC cartoons. I was always a DC kid. Marvel was never quite for me. So yeah… I watch all the shows.

WF: Do you have any favorite moments from the animated series in particular?

LW: Favorite moments… Any appearance of Ted Kord will win me over. Same with the Question. In the 70’s, my grandmother took me to a thrift store and bought me a bunch of comics. It was a huge run of old Ditko Charlton stuff. It’s still weird for me to see the characters integrated into the DCU. Weird, but fun.

I like the Gibble people. I like the performance and scripting of the modern Blue Beetle. I enjoyed when Batman took the characteristics of the other heroes while fighting Exquinox, it was reminiscent of my favorite Robin moment from the Superfriends where something similar transpired. I don’t like that Robin is older and rebellious. I’d rather see him in his historic role. But that’s a deep seated personal preference I simply can’t shake.

WF: Is there anything from the show you’d like to see put into the comic (or perhaps vice-versa)?

LW: I don’t think much in terms of what I would like to bring from the show to the comic, and certainly not vice-versa. They’re two different creatures. My main goal with the comic is to capture the essence of the cartoon, without directly emulating it. You can’t emulate it directly. The mediums are so different… as an example, I’ve been putting a heavier emphasis on Batman’s internal voice. he doesn’t really use it that much in the show. But it’s a memorable aspect that many people take particular note of. So I play it up past the point of how it might appear in the show to evoke the feel of the show. If that makes sense.

That said, Eric and I made a decision early on that there had to be a significant break between the opening story and the main story. Hence our specific title page. When the two “chapters” blur together, it feels less like the show to me. There has to be a break there.

WF: Youve also done work on other well-known kid-oriented fare, like Supergirl: Cosmic Adventures in the Eight Grade and The Incredible: City of Incredibles? Given this day and age of very adult-focused comics, is it difficult to write a comic that has to remain accessible for all-ages?

LW: Writing? It’s not difficult at all. However, the work is a much harder sell to the modern comics audience. Anything out of continuity isn’t “real” according to many people I have spoken with. Anything marketed as “all-ages” is automatically dismissed as “kiddie”. I hate that word. It’s an insult to our work.

WF: Are you the new regular writer for the Batman: The Brave and The Bold series, or will you be trading off with J. Torres and other writers in the future?

LW: That’s a question only our editor could answer. Currently, we’re not doing every issue. It’s better for Eric to have a little buffer time between issues, as he’s working alot of detail into the book. We’re also working on a couple of other things…

WF: Returning to the Batman: The Brave and The Bold comic, care to drop any teasers about your upcoming issues?

LW:Teasers… Well, I should point out that there has been more than one reference made to our Supergirl series. That may or may not be a coincidence. Our editor is a fan of holiday issues. He thinks they’re a lot of fun. He also likes to torture me into coming up with seasonal storylines. So… let’s see. We have the complete destruction of Earth. We have Batman plummeting into the heart of a black hole. We have an Easter story that may have something to do with eggs. We have our Valentine’s day issue… that’s probably the darkest issue to date. Things go very wrong for Batman on Valentine’s day. And not in a cute lovey-dovey manner.

The show has a really nice balance of fun and serious. Of cute and macabre. So some issues will be relatively light. Others will be very dark. That’s basically what is coming up.

WF: As we wrap this up, care to let us in on future projects you have coming down the pipe-line? Where will we be seeing your name next?

LW: Well, I’m co-writing the ongoing The Incredibles series with Mark Waid for Boom! Studios. That’s been a lot of fun. Very different from Batman. I’m hoping to branch into a bit more Disney related works. Disney publishing and I go way back, and so I jump at any opportunity to work with them. Eric and I are working on a very adult-oriented super hero series… it’s really more crime fiction. Hard to describe at this point.

Our earlier, creator owned all-ages work, Little Gloomy, is being animated for TV right now, in conjunction with 1492 Pictures. I recently got news on the voice talent. Very exciting. That’s all I can really say about that.

Otherwise, we’ll be at many conventions. People should look for us at them and bring us pop-tarts. Eric provides sketches. I provide… well… nothing. But come and find us anyway.

The World’s Finest would like to thank Landry Walker for both participating in this Q & A and providing the photo featured above. The cover art for Batman: The Brave and The Bold #12 is also featured above.

Batman: The Brave and The Bold #12, written by Landry Walker with art by Eric Jones, hits shelves Wednesday, December 16th, 2009. Additionally, a trade collection of Walkers recent Supergirl: Cosmic Adventures in the Eight Grademini-series is scheduled to hit shelves a week later, on Wednesday, December 23rd, 2009. More information and images from the Batman: The Brave and The Bold comic series can be found at the Batman: The Brave and The Bold subsite here at The World’s Finest.

Stay tuned for further updates on the Batman: The Brave and The Bold comic series later this week.

Discuss this in The DC Animation Forum!

Directors Liu And Montgomery On “Justice League: Crisis on Two Earths” Animated Feature

The World’s Finest presents the latest studio-conducted interview, provided by Warner Home Video, for the upcoming Justice League: Crisis on Two Earths direct-to-video animated feature. Continue reading below for the latest installment featuring directors Sam Liu and Lauren Montgomery.


When youre dealing with a story so huge that it spans multiple Earths, its sometimes a good idea to arm yourself with multiple directors, as did the production team behind Justice League: Crisis on Two Earths, an all-new DC Universe Animated Original PG-13 Movie from Warner Premiere, DC Comics and Warner Bros. Animation.

Lauren Montgomery and Sam Liu, the animation directors of the past three DC Universe films, have combined their talents to bring Justice League: Crisis on Two Earths to the screen as a blockbuster tale of super heroes and super villains engaged in the ultimate battle of parallel worlds and, through a diabolical plan launched by Owlman, puts the balance of all existence in peril.

Montgomery has been an active member of the directing team behind several of the DCU films, initially guiding the middle section of Superman Doomsday before accepting the sole directorial role for both Wonder Woman and Green Lantern: First Flight. After directing several ventures, including Hulk Versus Thor for rival Marvel, Liu made his long-form directorial debut for the DCU series on Superman/Batman: Public Enemies.

As the films lead characters are armed with similar talents while coming from distinctly different perspectives, the same can be said of the two directors of Justice League: Crisis on Two Earths. Both Montgomery and Liu are relatively soft-spoken individuals, yet both are opinionated in their approach to animation, diligent in their work ethic, and dedicated to achieving the best possible outcome. Over the course of making the film, they came to learn a great deal about the others vision, and the result is even greater than the sum of their talents.

Justice League: Crisis on Two Earths is an original story from award-winning animation/comics writer Dwayne McDuffie (Justice League). Bruce Timm (Superman Doomsday) is executive producer, and Lauren Montgomery (Wonder Woman, Green Lantern: First Flight) and Sam Liu (Superman/Batman: Public Enemies) are co-directors. The full-length animated film will be distributed by Warner Home Video as a Special Edition 2-disc version on DVD and Blu-Ray Hi-Def, as well as single disc DVD, and On Demand and Download.

Montgomery and Liu paused from their current DCU projects (shhh its a secret) to discuss their thoughts on the creation of Justice League: Crisis on Two Earths. FYI: The interviews were conducted separately. Montgomerys answers are listed first because, well, decorum dictates that ladies go first

How did you two go about co-directing Justice League: Crisis on Two Earths?

We kind of just went over the whole film together and it was really good to get two different points of view as a check and balance for each other. If we disagreed, we found compromises that would work. If one of us felt strongly about something, we just traded off Sam would take a sequence he felt strongly about, then Id take one I wanted. But for the most part, we agreed. We both work in such different ways, it was interesting to see how someone else works and
learn from it.

We went through the film front to back, and if we ran into a problem or an area where either of us had an issue, usually where we thought it could be stronger or could be playing better, we usually solved it right on the spot. If we got to a section that was requiring a lot more revisions, one of us would jump on it and the other would move the rest of the film forward until we hit another rough spot. So that was our process.

What have you learned from each other?

Sam breaks things down a lot, hes very analytical. I tend not to. He spends a lot of time thinking about the story and getting into all the nooks and crannies of it, and I like to work with the general story. Hell read the whole book, Ill read the back of the book. I try to get the emotional points down so people can understand them, but Sam will go even deeper to use shots and set-ups to drive the point home, sometimes metaphorically. He thinks harder than I do.

Our processes are very different. I like getting into a script and breaking things down. Maybe I dont have the best ideas, but Im pretty good at recognizing where things are needed. I really liked the back and forth process (with Lauren), talking about ideas and batting it back and forth to find a good solution. Lauren is more instinctual, she works more from the gut. And I think she works off reaction rather than an intellectual breakdown. Im the other way by process. But I do feel like sometimes I over-analyze things, when sometimes its almost like the emotional flow of the movie is good enough. Lauren gets that. Sometimes logic can be bypassed if the scene is engaging enough, or interesting enough. Itll bridge gaps and you dont need to analytically fix all those gaps.

What do you think you might have taught each other?

I think Sam stresses out slightly less when Im around. He stresses and I dont. I think I calm him down a little bit. But when hes alone, he stresses out just as much. Hopefully I helped with that.

I dont think I taught her anything (he laughs). Shes a free-flowing, shoot-from-the-hip kind of person, and Im kind of an angster I nitpick things. I like getting into the story, and from there some things do need working out things related to the emotional journey of a character that need to be highlighted or punctuated to set something up for later. Im a stickler for things like that. And I think she saw those things.

I do stress, though and there are times when Im freaking out about something and she puts me at total ease. And then theres times when Im freaking out and shes fighting me on it, and it makes it worse. I think were both control freaks in our own way, its just a difference in approach. I fixate on a lot of things, and she thinks things are just good enough, so lets move on. We have an innate concept about the overall picture, but she focuses more on the acting and poses and timing and movement, and I think more on structure. I guess theres a good balance.

Do you have a favorite scene in Justice League: Crisis on Two Earths?

Theres a fight between Wonder Woman and Olympia that I thought was really beautifully animated. Thats always fun to watch. It was boarded well, but the overseas animators took the drawings from the boards and really plussed it out. I think they just enjoy animating girl fights overseas because those scenes always come back looking good.

More than one scene, I like the overall relatability of the Justice League characters. There was great character interaction. When I watch movies, I like something that has an emotional connection, and this film definitely does.

Specifically, I think the spectacle of these evenly matched supers fighting was really cool. Superman versus Ultraman. Flash fighting someone equally as fast. Strengths against strengths. Jay Oliva boarded the last fight sequence and the Superwoman-Wonder Woman fight is great. Theyre both strong, super powerful women and I think it was brutal enough as is, but the way Jay made Wonder Woman use the lasso to slam Superwoman to the ground is pretty amazing.

The battle between Owlman and Batman is awesome, too, because its sort of this weird intellectual standoff. Owlman is so far into his psychosis as to how the universe operates, its very existential. His concept is crazy, but the way he reasons out the technology of how things work and the way he thinks, it gave us great room to improvise Batmans reaction. And then when they actually fight, its brutal. They do these gadget fights, sort of a modern ninja battle. The sound effects on the planet, the colors, the way its animated, it all works really well. And James Woods voice is perfect most of the Crime Syndicate is very thuggish, theyre all about stealing money. But Owlman has created the ultimate plan to annihilate everybody, and James Woods does this great build-up. Its great acting. He plays Owlman as a little bit off and kind of creepy, but not sinister creepy. His cadence is great, and his voice is almost charming in a way. It was a good mix of all the things I thought wed have a problem with if we went too far one way or the other. Its a great, tight sequence and Im very happy the way it all came together.

What were the challenges of directing this film?

It was a challenge because we had a really large cast of characters lots of main characters and they all needed a decent amount of screen time. Both the good guys and the bad. We had to make sure the audience got to know each of those characters and make sure they had a presence in the film that was important, and that was a challenge.

Definitely the size of the cast and how to give enough screen time to everyone. At one point, Green Lantern was a little light on having enough important things to do. We needed to add a bit for Lex Luthor, too, and I still dont think we did enough. We added a fight to show that Lex can fight, too, and tried to beef him up a bit. But there just wasnt enough screen time to accommodate everyone.

Do you have a favorite character?

Superwoman just because shes so wrong. Shes a bully, but shes got the muscle to back it up. Shes everything you shouldnt be, but is fun to work with.

What skills you learned or developed on past projects were you able to apply to this film?

We had the same animation studio that did Wonder Woman, so we were able to draw from the work done on Wonder Woman and improve on that. Overall, the animation was good in Wonder Woman, but there was some poor stuff, too. I think they really improved they saw what we responded to in Wonder Woman and they tried to do what they knew we liked, and it was good.

I think, this whole process was better for me this time, especially working with Bruce (Timm) and Lauren. I was able to let go a little bit and not have to over-think things, and still know that things would work out. I generally stress over everything until the very last minute. With Lauren, I sort of learned that you can say thats enough and move on to the next thing. I appreciate Lauren and her patience, and that were still friends. In the end, you take care of the important things and everything will work out.

So, are you happy being an animation director?

Its never been an easy job. It can be draining. But its still a really fun job. I mean, we get to work on great stories with iconic characters. I know people who would kill to work on Batman and Superman. When you think of it that way well, if I werent working in this job, Id definitely want to. A little bit of the excitement is taken off because Ive done it so many times, but its still a really cool thing to do.

I love doing long-form animation. Ive been offered to go back to TV series, but I like this better. Direct-to-videos are hard you have a short amount of time to create a world from the ground up every time and, once its done, it goes on the shelf and you move on but Im so glad I dont have to deal with BSP (Broadcast, Standards & Practices the networks content watchdogs). What I love most is that you get to tell stories people can love, you can have emotional pain and great action, and you get to work with things that are too adult for childrens broadcasting. Thats the stuff that I like telling full stories. So Im very happy.

Whats your favorite part of the job?

The best part is when you see the film start to come back (from overseas animation studios) and its looking good. Thats a really nice part. When you see it coming together to be something good, thats very satisfying. You know all your hard work has paid off.

I think it has to be working with the story and the characters. I love the development of the characters and how they fit into the story, helping their growth, even if its subtle or small. I like finding the core of what our story is about and trying to push that story. I think most of the time its about the characters and their conflicts in the beginning, and how they resolve those conflicts. On this film, we were able to do that a lot even after production had been underway particularly with Batmans motivation, and showing why it was important for him to stay behind and get Watchtower online. Superman believes one thing; Batman has a different opinion. Its a conflict, and it pays off later.

Youve been living with this film for well over a year. Can you still watch and enjoy it?

I enjoy it most with a new audience. You get to see their reactions, and it makes me look at it in a new light. I enjoy watching all of our movies, which is a good thing its nice to be able to watch what youve done and feel good about it.

Its hard sometimes, because when youre making a movie, theres so many things you want and wish for, and you still tend to see the things that are missing. In this case, Im comfortable watching because there are so many things that were done right. Im not comfortable watching some of my older stuff. But this is one of the best movies Ive ever worked on, and its very satisfying. I think theres the right amount of action, good conflict, good closure, and intelligent characters. Theyre not just one-dimensional characters. So its satisfying to watch.

Whats the DC Universe film you hope to direct some day?

I want that Aquaman project, but I doubt well ever make it.

Id love to do Sandman from the Vertigo line. I dont know what kind of story that would be, but Id love to work with Neil Gaiman because I really loved those comics.

Now that you can see the final product, how do the voices match their animated characters?

Gina Torres and James Woods are probably my favorites. Everybody loves Owlman. Hes such a unique character. Gina is really good as Superwoman she has this strong, seductive, confident voice, and it makes you fear and respect her. Mark Harmon is really good as Superman. At first I was worried because I thought his age might come through, but his voice really works well. Its funny because when we started watching the voice with the animation, it struck us how you could hear little tones of George Newbern and Tim Daly two of our regular Supermans in his voice, which is pretty cool.

I really liked Mark Harmon hes got a gentle streak and it goes really well with the strength of his voice. When he was in the
recording booth, I thought he might be too gentle, but it works even in the scenes where he has to be more assertive or powerful. I think it works really well because it never crosses that line of him being mean or not genuine or sneaky. Its very pure, just as Superman should be.

I also thought Josh Keaton did a great job as Flash. Hes hilarious. So much of these movies are based on the acting, and Josh really sold it. The chemistry between characters was good, too. James Woods and Gina Torres have this strange relationship, and their acting makes them real characters. They really engaged their personalities. Thats what good actors do. The voices in this cast really flesh out the characters and give them texture.

Suggested captions for attached images:

Lauren Montgomery is co-director of Justice League: Crisis on Two Earths, the next DC Universe animated original movie. The film will be distributed February 23, 2010 by Warner Home Video. (Photo courtesy of Gary Miereanu)

Sam Liu is co-director of Justice League: Crisis on Two Earths, the next DC Universe animated original movie. The film will be distributed February 23, 2010 by Warner Home Video. (Photo courtesy of Gary

Batman prepares to beam Flash (on screen) aboard Watchtower in Justice League: Crisis on Two Earths, the next DC Universe animated original movie. The film will be distributed February 23, 2010 by Warner Home Video.

Owlman and Superwoman, as voiced by James Woods and Gina Torres, respectively, have become shining examples of the perfect match between animated character and actor/voice, according to Justice League: Crisis on Two Earths co-directors Lauren Montgomery and Sam Liu. Justice League: Crisis on Two Earths, the next DC Universe animated original movie, will be distributed February 23, 2010 by Warner Home Video.

Wonder Woman engages in a battle with her evil counterpart Olympia in Justice League: Crisis on Two Earths, the next DC Universe animated original movie. The film will be distributed February 23, 2010 by Warner Home Video.DC SUPER HEROES and all related characters and elements are trademarks of and DC Comics.

For more information, images and updates, please visit the films official website at

A co-production of Warner Premiere, DC Comics and Warner Bros. Animation, the direct-to-video Justice League: Crisis on Two Earths animated feature debuts February 23rd, 2010 on DVD and Blu-ray disc.

Stay tuned for further Justice League: Crisis on Two Earths updates, including exclusive content and more.

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Episode Airdate Schedule For Animated “Justice League Unlimited” On Cartoon Network

More episodes from the fan-favorite Justice League Unlimited animated series are scheduled to air in the coming weeks on Cartoon Network. Airing Saturday nights in the 9:30pm (ET) timeslot on said network, the animated series runs as part of the Saturday night “You Are Here!” programming block on Cartoon Network. Expanding upon the current “You Are Here” Friday night installment, the Saturday night block also includes reruns of the Batman: The Brave and The Bold animated series along with other action-oriented programs. The upcoming Justice League Unlimited episode schedule details for Cartoon Network are available below.

Justice League Unlimited
Saturday, December 12th, 2009 at 9:30pm (ET) on Cartoon Network – “31 Flash and Substance”

Batman and Orion see a different side of the Flash when a rogues gallery of villains attacks the museum that is opening in his honor.

Justice League Unlimited
Saturday, December 19th, 2009 at 9:30pm (ET) on Cartoon Network – “32 Dead Reckoning”

The ghost of a circus performer convinces Superman, Batman and Wonder Woman to help him retrieve the stolen souls of a mystic order of Monks.

Justice League Unlimited
Saturday, December 26th, 2009 at 9:30pm (ET) on Cartoon Network – “33 Patriot Act”

When an out of control super soldier threatens Metropolis, Green Arrow leads seven non-powered Justice Leaguers, including Crimson Avenger and Shining Knight, in a battle they cant hope to win.

Justice League Unlimited
Saturday, January 2nd, 2009 at 9:30pm (ET) on Cartoon Network – “34 The Great Brain Robbery”

A mystical accident leads to Lex Luthor and the Flashs minds being swapped into each others bodies.

Justice League Unlimited airs Saturday nights at 9:30pm (ET) as part of the “You Are Here” Saturday night programming block on Cartoon Network. Please note schedule details are subject to change without notice.

Click here for further details on the Justice League Unlimited animated series. Stay tuned for further updates.

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New Images And Video Clips From Upcoming “Batman: The Brave And The Bold” Episode

Cartoon Network has passed along the episode synopsis, video clips, and ten images from the upcoming all-new Batman: The Brave and The Bold episode “Long Arm of the Law!” The episode is scheduled to air Friday, December 11th, 2009 at 7:30pm (ET) on Cartoon Network. To get a closer look at the images, click on the thumbnails below.

Click Here For More Images, Videos & Details!

The all-new Batman: The Brave and The Bold “Long Arm of the Law!” episode, scheduled to air on Friday, December 11th 2009 at 7:30pm (ET) on Cartoon Network, is described as seen below.

Batman: The Brave and The Bold “Long Arm of the Law!”
Kite Man, comes back for revenge against Plastic Man. With the help of his unstoppable henchmen Rubberneck, he imperils Plastic Man’s loved ones and threatends to remove the heroes powers forever.

Two clips from the episode, provided by Cartoon Network, are available to view here at our Batman: The Brave and The Bold subsite. Other details for Batman: The Brave and The Bold “Long Arm of the Law!”, including cast and crew credits, are also available at our Batman: The Brave and The Bold subsite.

Stay tuned for further Batman: The Brave and The Bold updates here at The World’s Finest.

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