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Episode #12 – War World, Part 1 Original Airdate – February 24th, 2002 Superman is captured and taken to a world, where he must, Participate in Episode #13 – War World, Part 2 Superman must face down Mongul and Draaga for the fate of himself and the world. Media by Bird Boy | Credits: Written by Stan Berkowitz Directed by Butch Lukic Music by Lolita Ritmanis Animation Services by Koko Enterprise C.O., LTD. Voices: |
Screen Grabs, Part 1 Screen Grabs, Part 2 |
| Review There is so much distressing about "War World" that the conscientious critic will hardly know where to begin. Shall I start with the technical imperfections – stilted movements, a distractingly inadequate CGI fire, the obvious "cheats" in the arena crowd scenes? Or perhaps with the script, stuffed as it is with placeholder dialogue and banal exposition? Or with the story and its reliance on accident and lapse of character to propel a shaky plot? No, fairness requires that I start with what works. Alas, it will not take long to be exhaustive there. Basically, that means Green Lantern and Hawkgirl. Green Lantern’s hard-ass attitude may not give him much depth or interest as a character, but it does make him a good foil for the other JLers – see, for instance, the excellent Oscar-and-Felix routine he has going with That wouldn’t have been "War World," of course. But then anything would have been better than that incoherent and manipulative episode. But it is the incompetence that offends. Reduced to fundamentals, "War 1. Idiot plot: Ebert defines an "idiot plot" as a plot that could be solved in 5 minutes if the characters did not act like idiots. We get this in the very first scene, when Superman, J’onn and Hawkgirl are trying to detonate an asteroid. Something goes wrong with the explosion and Supes and J’onn are left stranded in deep space. We never get a full explanation for what exactly went wrong and who was at fault, a sure sign that the writer, having made one of the heroes an idiot, is trying to avoid pinning the blame on anyone. But if this person had not screwed up, we wouldn’t even have a story. Nor is this the only occasion when someone acts like an idiot: Why are 2. Coincidence: This also appears in the first scene, when a slave trader from War World happens on the scene. Why were they in the neighborhood? Within the story: Just one of those things. From the writer’s point-of-view: As a convenient device to put our heroes in peril. Again, this is hardly the only instance: Why do GL and Hawkgirl land on the garbage planet where Draaga is stranded? Coincidence. Why is Draaga there to be bumped into? Coincidence. Why do GL and Hawkgirl chance on the planet-busting cannon just in time to stop its firing? Coincidence. 3. Useless characters: Why is J’onn in this story? He does nothing but stagger around, complaining that "something in the atmosphere" has made him weak. Does he help Superman escape? Does he stop the cannon at the climax? Does he tell Supes that the cannon is even demolished? No, he does none of these. In fact, he has only one accomplishment to his credits: He stands up and leads a chant that saves Superman his life. And it is worth repeating: Much as I found their presence a relief, the same thing is true of Green Lantern and Hawkgirl, who basically charge to the rescue only because J’onn is incapacitated. That is a poor excuse for their presence in the story. 4. Supes should be used to thinking of himself as a hero; if he finds himself in a prison, as he does early-on here, his first thought should be that someone has made a mistake, and his first impulse should be to straighten them out. Instead, he sneaks around, and that’s a lapse of character. In fact, it’s a lapse that runs throughout the story. For much of "War World," Supes basically goes around apologizing for being kidnapped, or hiding and running instead of fighting. It is not behavior worthy of a hero named "Superman." The basic problem in each of these cases is simple to identify: The writer is manipulating the characters in order to get the plot to work out right, rather than developing a story that follows from the truth of the characters. In places the manipulations are so extreme they reduce the story not just to an absurdity, but to a nullity. Green Lantern and To a certain extent, all this fruitless running around may be forgivable, for a good hard look will uncover a basic and irremediable difficulty with the situation. The pitch is irresistible: Superman in There may be a lesson here somewhere, about the limitations of the genre. But it’s not an interesting lesson. We go to a show like Justice |
















































































