Actor William Baldwin Discusses “Justice League: Crisis on Two Earths” Animated Feature
The World’s Finest presents the latest in a series of studio-conducted interviews, provided by Warner Home Video, for the upcoming Justice League: Crisis on Two Earths direct-to-video animated feature. Continue reading below for the latest installment featuring actor William Baldwin.
JUSTICE LEAGUE: CRISIS ON TWO EARTHS
Dirty Sexy Money star William Baldwin slides easily into the famed cowl as the voice of Batman in Justice League: Crisis on Two Earths,
an all-new DC Universe Animated Original PG-13 Movie from Warner Premiere, DC Comics and Warner Bros. Animation.
A fan of the super hero genre since his youth when the Baldwin brothers would role play in their backyard, William Baldwin has proudly, enthusiastically undertaken the deep, gravelly vocal tones of the Dark Knight. While Baldwin has crafted a fine career in live-action film and television, Justice League: Crisis on Two Earths represents only his second foray into voiceover for animation, having recorded a few episodes on the Nickelodeon series Danny Phantom.
Beyond ABCs Dirty Sexy Money television series, Baldwin has offered memorable turns in the feature films Forgetting Sarah Marshall, Flatliners, Backdraft and The Squid and the Whale, the latter of which earned (ironically) a Gotham Award for Best Ensemble Cast.
Justice League: Crisis on Two Earths is an original story from award-winning animation/comics writer Dwayne McDuffie (Justice League). Bruce Timm (Superman Doomsday) is executive producer, and Lauren Montgomery (Wonder Woman, Green Lantern: First Flight) and Sam Liu (Superman/Batman: Public Enemies) are co-directors. The full-length animated film will be distributed by Warner Home Video as a Special Edition 2-disc version on DVD and Blu-Ray Hi-Def, as well as single disc DVD, and On Demand and Download.
Baldwin took time after his recording session to chat about visualization techniques in the sound booth, his childrens influence on his choice of roles, the super hero roughhouse role play by the Baldwin brothers (particularly Alec Baldwin) in their youth, and his very nearly being cast in the live-action role of Batman.
QUESTION:
What are your thoughts about joining the list of actors from Adam West and Michael Keaton to Val Kilmer and George Clooney to Kevin Conroy and Christina Bale that have played Batman?
WILLIAM BALDWIN:
I almost did join that group I was one of Joel Schumacher’s top choices when Val Kilmer wound up playing Batman. Tim Burton and Michael Keaton had left, so Joel had the luxury of replacing Michael Keaton and he told me that his four choices which was an eclectic, diverse array were Daniel Day Lewis, Ralph Feinnes, Val Kilmer and
me. I didnt even know it at the time he told me when I had a meeting with him later. The next time, when George Clooney did it, (Schumacher) said, You were on my original short list with those other three actors, but the studio went with Val and this time I’d like to go with you. And that Friday afternoon, I thought I was playing Batman and then Monday morning, the headlines in the trades said that George Clooney had gotten the part. So apparently, I did
actually come very close.
I was very excited to do this. I wasn’t really thinking about any past Batmans, but more of letting the material sort of dictate the choices that I make as an actor. What’s happening physically, what’s happening emotionally, what’s happening in the writing. Thats what really drives your performance.
QUESTION:
How did you choose to interpret the character? And was there anything you wanted to do differently than what had preceded you?
WILLIAM BALDWIN:
I was mostly influenced by whom I perceive Batman to be, with the possible exception that I think sometimes I allow a certain sensitivity or an emotional dynamic to give (the character) maybe a likeability or an accessibility. That’s almost an insecurity of mine as an actor to want to breathe a little bit of those types of emotions into characters. I think I find them more appealing and more likeable and more human. What I didn’t choose to do is to go towards the darkness of the way the original Batman series was intended. Because Batman, in the original comic series, was a lot darker than the character that was brought to life in television.
QUESTION:
Are there any personal attachments to Batman that make voicing this role special for you?
WILLIAM BALDWIN:
Its a number of things certainly the history of the character. The people that have been lucky enough to portray Batman on screen, or provide his voice, is a short list and it’s pretty cool. I’m in good company. I enjoyed it as a child, and the character still resonates for me. And I’m a father of an 8-year-old, a 7-year-old, and a 4-year-old my boy is sandwiched between his sisters, and he just loves the super heroes. We watch Justice League together. I try not to let him overdo it too much with television, but there’s great, wholesome messages that come out of that series. When I told him that I was playing Batman, his jaw dropped. I almost took him out of school today to have him come down here (for the recording session).
QUESTION:
How many times have you said I’m Batman in the past week?
WILLIAM BALDWIN:
Probably about a half a dozen, usually just joking with my kids and my wife. I was in the studio about a 9-iron from here, where my wife (Chynna Phillips) was recording, and all the band members were giving me different lines to say as Batman. Or having me improvise some lines. And we were having some wicked, twisted fun with it (he laughs).
QUESTION:
It seemed you were quite focused in the booth, conveying all the physical and emotional traits as Batman. How immersed in the role did you feel?
WILLIAM BALDWIN:
I take it seriously. And I enjoy it, especially recreating the sound effects of the fight sequences and stuff like that. One thing that was interesting to me was how clean they need the lines and, thus, how specific I had to keep my relationship to the microphone, and making sure there weren’t any other sort of ancillary sounds. When I’m doing looping for a film, I guess it’s sort of a method approach. I’ll put things inside my mouth and try to recreate the circumstances or the emotions that existed while I was performing. There’s nothing better than when you’re grunting from lifting something to try and create that sensation. I do a lot of visualization, too. So when youre having the confrontation with Lex Luthor or Superwoman, sometimes I’ll look through the mike into the booth to somebody in the room. I’ll look at them and just sort of imagine it in my mind, to just pick somebody and lock into that, giving off this energy to them. It’s very helpful for me to have that specificity to lock into.
QUESTION:
Did the Baldwin brothers play super hero games growing up?
WILLIAM BALDWIN:
Youll have to get my brother Alec in here sometime he’s got the scars to prove it. Back in the early 60s, he tied a bathroom towel around his neck as a cape and was doing his Superman (impression), and he went through a plate glass sliding door. He ran right through it. He has these big V-shaped scars under his bicep and his forearm from
all the stitches that he took when he was five or six years old.
So yeah, we did play super hero games. And my family was pretty rough. I mean, when we were playing super heroes, if there was a cartoon where somebody got thrown off the roof and they landed on the ground with a thud, then Stephen or I got thrown off the roof into a pile of leaves, or into somebody’s swimming pool.
QUESTION:
You rode along with the Chicago Fire Department to prepare for Backdraft. What kind of research went into this performance?
WILLIAM BALDWIN:
First of all, some parts lend them self to that type of research and preparation more than others. Secondly, I had a fairly deep understanding of this character because I’ve been watching the shows and films and the character for 40 years. So if I felt like I didn’t have enough of an understanding, I probably would have postponed (the recording session). But when I was looking at the script on a plane a few days ago, I felt it was kind of a piece of cake based on my understanding of the character, and really fueled my attraction to the character and the piece. There’s a lot of two- and three-line exchanges rather than two- and three-paragraph exchanges. There weren’t a lot of monologues that required a lot of line memorization, or anything incredibly challenging emotionally. I just had to get into the rhythm of how the character speaks. Batmans spectrum of emotion is fairly narrow for a number of reasons. He’s always in command, he’s always in control, he’s always holding it together, and he’s pretty tough relative to the rest of us
in this room.
QUESTION:
Does the Gotham City/New York connection hold anything special for a lifelong New Yorker?
WILLIAM BALDWIN:
There’s always been something cool about (Gotham City) being based on New York its where I’m from, where I grew up, and Ive spent my whole career there. I remember referring to it as Gotham not Gotham City, either more often than I called it Manhattan or New York. I’d be on the West Coast finishing a meeting, and somebody would ask, Where you going? And Id always say Back to Gotham.
QUESTION:
Did having children that enjoy the genre influence your desire to give voice to an animated character at this point in your career?
WILLIAM BALDWIN:
That definitely motivates a lot of the choices that I make as an actor now. I’m looking to be involved with projects that are family oriented. Not exclusively, but I’d like to do some things that my children can see. My brother Alec has done a series of films over the last couple years Madagascar and Thomas (the Train) and things like that and the kids got really, really excited about that. And we’re good friends with Chazz Palminteri, and Chazz does a lot of animated voiceover work. When they hear his voice, they really get excited.
I was doing a television series for two seasons, so we would watch that together as a family. Sometimes I would let the kids stay up, and they really got a kick out of it. I did a film last year with Henry Winkler called A Plumm Summer that won a couple of family film festival audience awards. So yes, I’m definitely looking for some choices. Because the films in my past, like Flatliners and Internal Affairs, Three Of Hearts and Backdraft and Sliver, Fair Game and The Squid And The Whale and Forgetting Sarah Marshall, these are all films that my kids aren’t quite ready to see.
QUESTION:
You’ve tackled this legendary comic character. What other roles would you like to fill?
WILLIAM BALDWIN:
I’d like to surprise some people maybe and do the voice of something that’s much more charactery. It could be much more ethnic. Jewish or Irish or a New Yorker. I have a lot of fun with that stuff. I’d even like to sing. I wouldn’t want to sing in the way that you would need Mariah Carey to sing, but just have a character sing and have fun with that, too.
QUESTION:
What were your impressions of this animation experience versus some of your previous experiences?
WILLIAM BALDWIN:
I’m getting better at it. I’m very tough on myself, so I’m never quick to say that I felt like it was great when it wasn’t. I usually have my own sort of standards that I set for myself. It felt like I was able to achieve my objectives more quickly. I think that comes with maturity as a performer and, uh, it’s nice to know. Because there’s been times where I’ve done voiceover work where they would normally allot two hours for someone who can bang it out, and they would have to allot three or three and a half or four hours. Its not that I couldn’t do it quickly, it’s just that I’m such a perfectionist. I tend to be saying Let me try that again. Let’s do one more one more one more. I think I said, Let me do one more about 10 times today, which wasn’t a lot. Sometimes I say it 100 times. I think everybody thought that it felt right, it felt good, it sounded great. Its always fun, but I want to get it right.
QUESTION:
Is it difficult acting alone in the booth?
WILLIAM BALDWIN:
It forces you to hone in and focus on the performance aspects and the emotional aspects of what you’re trying, and visual them in your head. Acting is not acting, it’s reacting. You’re reacting to what somebody’s saying and how they’re saying it. That was great about the television show that I just did (Dirty Sexy Money) because the props department would tie me in when we would do something like a telephone conversation. When I had one with Donald Sutherland, I didn’t have to come into the studio to do it. They would just have me call on my cell phone from my home in Santa Barbara, and I would call in when the camera was rolling and I would literally have the conversation with him. In the old days, sometimes you would have the other actor come in on his off day just to read that telephone conversation off camera. Then that changed and you would wind up reading this telephone conversation with the script supervisor who (A) is not an actor, and (B) does not know what the choices of the actor are going to be when they shoot his side of the telephone conversation in two weeks. That can be very difficult and very stilted when they cut that telephone conversation together sometimes you can tell by the way someone’s reacting to a line that they weren’t hearing the actor do it on that day. They just interpreted what they thought the actor was going to do on that day, and they were wrong. I’m talking about stuff that’s very subtle, like someone raising their voice a little bit in the reaction
to the other person. Little things. But thats acting. Youre not just reacting to the words, you’re reacting to the way the words were said. Was it threatening? Was it menacing? Was it intimidating? Was it submissive? It’s all based on little layers and subtleties.
QUESTION:
Can you compare acting on camera to acting in the booth, and how Andrea Romano was able to guide you through those differences?
WILLIAM BALDWIN:
It’s sort of a mixed bag. On camera, youre usually acting to another actor who you’re looking at, who’s in the room with you. Today, I was in the sound room and Andrea was behind the glass. And shes not an actor. But for a director, from a performance standpoint, she was giving me more than enough. What really helped was the specificity of her notes. When something wasn’t right, she would give me a note that would 180 it, or she would give me a little subtle note. That was great. You’re forgetting to add in this layer or Give me a little bit more urgency. At one point, I throw a punch and Superwoman catches my fist and starts to squeeze my fist. And I said, Do you want me to wince and scream in pain when she’s crushing my fist? And am I supposed to fight the temptation of revealing to a woman because wouldn’t Batman wouldn’t want to give away that power that a woman is causing the pain. I mean, it would be different if Lex Luthor or Superman were doing this, right? So we sort of hashed that out and found those sort of things as we were going along.
Suggested captions for attached images:
William Baldwin.jpg
William Baldwin (Dirty Sexy Money) voices the role of Batman in Justice League: Crisis on Two Earths, the next DC Universe animated original movie. The film will be distributed February 23, 2010 by Warner Home Video. (Photo courtesy of Gary Miereanu)
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Batman stands tall in the face of danger brought on by the powerful Superwoman in Justice League: Crisis on Two Earths, the next DC Universe animated original movie. The film will be distributed February 23, 2010 by Warner Home Video. William Baldwin (Dirty Sexy Money) provides the voice of Batman.
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Batman ponders the misguided plot of Owlman and formulates his move to foil Owlmans plan in Justice League: Crisis on Two Earths, the next DC Universe animated original movie. The film will be distributed February 23, 2010 by Warner Home Video. William Baldwin (Dirty Sexy Money) provides the voice of Batman.
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Batman launches a batarang attack on Owlman during a brutal battle between equally-matched (and equipped) foes in Justice League: Crisis on Two Earths, the next DC Universe animated original movie. The film will be distributed February 23, 2010 by Warner Home Video. William Baldwin (Dirty Sexy Money) provides the voice of Batman
DC SUPER HEROES and all related characters and elements are trademarks of and DC Comics. (s09)
For more information, images and updates, please visit the films official website at www.JUSTICELEAGUECRISIS.com.
A co-production of Warner Premiere, DC Comics and Warner Bros. Animation, the direct-to-video Justice League: Crisis on Two Earths animated feature debuts February 23rd, 2010 on DVD and Blu-ray disc.
Stay tuned for further Justice League: Crisis on Two Earths updates, including exclusive content and more.
Latest Issue Of “Batman: The Brave And The Bold” Animated Spin-Off Comic Now On Sale
Batman: The Brave and The Bold #12, the latest installment of the spin-off comic series from DC Comics, arrives in comic book stores today. Official details for this issue of the Batman: The Brave and The Bold comic series are available below.
BATMAN: THE BRAVE AND THE BOLD #12
Written by: Landry Walker
Art by: Eric Jones
Cover by: Eric Jones
It’s our very special “Final Christmas” issue! Batman must team up with Adam Strange in order to save Earth, Rann, the Universe and Christmas before reality as we know it is destroyed forever!
The cover price for Batman: The Brave and The Bold #12 is $2.50US.
The World’s Finest interviewed Landry Walker, writer of Batman: The Brave and The Bold #12, earlier this week. Click here to read the interview.
Further details on the Batman: The Brave and The Bold animated series are available at the Batman: The Brave and The Bold subsite here at The World’s Finest. Stay tuned for further Batman: The Brave and The Bold updates, including details on upcoming new episodes from the animated series.
“Superman/Batman: Public Enemies” Writer Berkowitz On Animation Writing Award Honor
Announced last month, Emmy-winning writer Stan Berkowitz received the West Animation Writers Caucus twelfth annual Animation Writing Award from the Writers Guild of America, recognizing his prolific career and creative contributions to the craft of film and television animation writing, as well as his efforts to organize animation on behalf of the Writers Guild. The press release is available to view here. The Worlds Finest caught up for a quick chat with Berkowitz concerning this prestigious lifetime achievement award.
The Worlds Finest: So, what are your overall thoughts on receiving this award. How did you find out and what kind of reaction have you received, from yourself and your co-workers and colleagues.
Stan Berkowitz: Im glad the Writers Guild still believes in organizing animation, even after failing to get it covered during their last negotiation with management. Theyre continuing to help writers get pensions, health insurance and credit arbitration. I found out about the award from a phone message from Linda Woolverton, last years winner, and the reaction has been very positive from just about everyone.
WF: How does it feel to be acknowledged for your career and contributions to the industry? And does winning this award any type of weight to your upcoming projects?
SB: Its a nice feeling to get an award like this, but Im not sure if it will lend any weight to my future aspirations. Only time will tell.
WF: Are there any specific projects or events you are particularly proud of during your ongoing career?
SB: Lots of individual scripts, too numerous to mention. Also, Im very pleased that I was able to help some writers get union benefits.
WF: What can we expect from you in the future? Any hints?
SB: Coming up is a new series called The 99. You can go to the99.org and see a preview as well as a copy of the comic book upon which the series is based. The producers are currently in negotiations for an American cable outlet. Check it out.
The WGAWs AWC Animation Writing Award is given to members of the Animation Writers Caucus or Writers Guild who have advanced the literature of animation in film and/or television through the years and made outstanding contributions to the profession of the animation writer. Recent AWC Writing Award honorees include Brad Bird, Al Jean, Jules Feiffer, Alan Burnett, Paul Dini, Michael Reiss, and the AWCs 2008 recipient, Linda Woolverton.
Discuss this in The DC Animation Forum!
Warner Bros. Interactive Entertainment passed along the following press release and trailer for the upcoming sequel to the acclaimed 2009 video game Batman: Arkham Asylum, both of which are available below.

Click here to view the trailer!
ANNOUNCES SEQUEL TO THE CRITICALLY ACCLAIMED
BATMAN: ARKHAM ASYLUM VIDEO GAME
Warner Bros. Interactive Entertainment Will Publish the Rocksteady Studios Sequel Worldwide
Warner Bros. Interactive Entertainment announced over the weekend that it will be the worldwide publisher of the sequel to Batman: Arkham Asylum, one of the years most highly reviewed and top-selling video games. The sequel to Batman: Arkham Asylum is currently in development with Rocksteady Studios and is based on DC Comics core Batman property. Fans can visit www.arkhamhasmoved.com to sign up to receive updates regarding the game.
We are thrilled to build a global game franchise from Batman: Arkham Asylum, which is receiving an incredible response from gamers and Batman fans around the world, said Martin Tremblay, President, Warner Bros. Interactive Entertainment. Rocksteady has taken Batman to a new level in the video game space and we are committed to delivering a sequel the fans will love.
Getting the opportunity to create Batman: Arkham Asylumand seeing its success has been a dream come true for the team, said Sefton Hill, Game Director, Rocksteady Studios. We are honored to create the next chapter in this compelling story and promise to deliver another game worthy of the Dark Knight.
About DC Comics:
DC Comics, a Warner Bros. Entertainment Company, is the largest English-language publisher of comics in the world and home to such iconic characters as Superman, Batman, Wonder Woman and the Sandman. These DC Super Heroes and others have starred in comic books, movies, television series (both animated and live-action) and cyberspace, thrilling audiences of all ages for generations. DC Comics Web site is located at www.dccomics.com
About Warner Bros. Interactive Entertainment:
Warner Bros. Interactive Entertainment, a division of Warner Bros. Home Entertainment Group, is a premier worldwide publisher, developer, licensor and distributor of entertainment content for the interactive space across all current and future platforms, including console, handheld and PC-based gaming for both internal and third party game titles.
Batman: Arkham Asylum Software 2009 Eidos Interactive Ltd. Developed by Rocksteady Studios Ltd. Co-published by Eidos, Inc. and Warner Bros. Interactive Entertainment, a division of Warner Bros. Home Entertainment Inc. Rocksteady and the Rocksteady logo are trademarks of Rocksteady Studios Ltd. Eidos and the Eidos logo are trademarks of Eidos Interactive Ltd. All other trademarks and copyrights are the property of their respective owners. All rights reserved.
Kevin Conroy and Mark Hamill are expected to reprise their respective roles as Batman and Joker in the upcoming Batman: Arkham Asylum video game sequel, along with Emmy Award-winning Batman writer Paul Dini contributing to the story. Further details on this upcoming video game release are expected in the near future.
Landry Walker Discusses Writing For The “Batman: The Brave And The Bold” Comic Series
The Worlds Finest recently sat down with Landry Walker, one of the writers for the acclaimed Batman: The Brave and The Bold comic series, to discuss working on the title spun-out from the current fan-favorite animated series. Batman: The Brave and The Bold #12, Walkers latest issue of the comic title, hits shelves this Wednesday, December 16th, 2009. Scroll down to read the latest Q & A from The Worlds Finest.
The Worlds Finest: To kick things off, care to give us a quick rundown of yourself and your works for those who may not be familiar?
Landry Walker: I’ve been working in the comics field for the majority of two decades, typically with artist Eric Jones. I’m best known for writing the recent all-ages mini-series Supergirl: Cosmic Adventures in the 8th Grade. Previous to that, I co-wrote the Tron: Ghost in theMachine series, wrote for Disney Adventures Magazine for a number of years, co-created the comic Little Gloomy, the comic Kid Gravity, and so on.
WF: Now, to get right into it, what attracted you to the Batman: The Brave and The Bold comic series?
LW: I’ve been a Batman fan since I could walk. I grew up on reruns of the 60’s Adam West version. As I got older, while all my friends were gravitating towards the “darker” edge with comics, I was buying up comics at flea markets and discovering the 1950’s work.
So while Eric and I were involved on our Supergirl book, we began looking for what we might like to do next. Batman, as envisioned in a 1950’s/60’s way was the obvious choice for us both, so we began putting together a pitch. This was just before SDCC 2008. When we got down to said convention, we saw ads for the show, and immediately dropped the concept. Minus the team-up aspect, it was almost identical to what we were planning.
Several months later, Michael Siglain approached Eric and I about working on the title.
WF: Do you watch the series the comic is based upon? Have you watched any of the previous animated interpretations of the Dark Knight and his DC cohorts?
LW: Eric and I both have watched the series closely since the premiere. I’m a big fan of the DC based cartoons. That said, I enjoyed the cartoon more when I wasn’t writing the book. When you start working on something, you have to look at it from a different, less fun angle. You can imagine how Eric and I felt when, just after he finished drawing our Catman story, the episode with Catman aired. It was unfortunate for our long range plans that Catman was used in such a throw away manner on the show. We had big, big plans for him that are most certainly scrapped now.
As previously mentioned, I’m a huge fan of DC cartoons. I was always a DC kid. Marvel was never quite for me. So yeah… I watch all the shows.
WF: Do you have any favorite moments from the animated series in particular?
LW: Favorite moments… Any appearance of Ted Kord will win me over. Same with the Question. In the 70’s, my grandmother took me to a thrift store and bought me a bunch of comics. It was a huge run of old Ditko Charlton stuff. It’s still weird for me to see the characters integrated into the DCU. Weird, but fun.
I like the Gibble people. I like the performance and scripting of the modern Blue Beetle. I enjoyed when Batman took the characteristics of the other heroes while fighting Exquinox, it was reminiscent of my favorite Robin moment from the Superfriends where something similar transpired. I don’t like that Robin is older and rebellious. I’d rather see him in his historic role. But that’s a deep seated personal preference I simply can’t shake.
WF: Is there anything from the show you’d like to see put into the comic (or perhaps vice-versa)?
LW: I don’t think much in terms of what I would like to bring from the show to the comic, and certainly not vice-versa. They’re two different creatures. My main goal with the comic is to capture the essence of the cartoon, without directly emulating it. You can’t emulate it directly. The mediums are so different… as an example, I’ve been putting a heavier emphasis on Batman’s internal voice. he doesn’t really use it that much in the show. But it’s a memorable aspect that many people take particular note of. So I play it up past the point of how it might appear in the show to evoke the feel of the show. If that makes sense.
That said, Eric and I made a decision early on that there had to be a significant break between the opening story and the main story. Hence our specific title page. When the two “chapters” blur together, it feels less like the show to me. There has to be a break there.
WF: Youve also done work on other well-known kid-oriented fare, like Supergirl: Cosmic Adventures in the Eight Grade and The Incredible: City of Incredibles? Given this day and age of very adult-focused comics, is it difficult to write a comic that has to remain accessible for all-ages?
LW: Writing? It’s not difficult at all. However, the work is a much harder sell to the modern comics audience. Anything out of continuity isn’t “real” according to many people I have spoken with. Anything marketed as “all-ages” is automatically dismissed as “kiddie”. I hate that word. It’s an insult to our work.
WF: Are you the new regular writer for the Batman: The Brave and The Bold series, or will you be trading off with J. Torres and other writers in the future?
LW: That’s a question only our editor could answer. Currently, we’re not doing every issue. It’s better for Eric to have a little buffer time between issues, as he’s working alot of detail into the book. We’re also working on a couple of other things…
WF: Returning to the Batman: The Brave and The Bold comic, care to drop any teasers about your upcoming issues?
LW:Teasers… Well, I should point out that there has been more than one reference made to our Supergirl series. That may or may not be a coincidence. Our editor is a fan of holiday issues. He thinks they’re a lot of fun. He also likes to torture me into coming up with seasonal storylines. So… let’s see. We have the complete destruction of Earth. We have Batman plummeting into the heart of a black hole. We have an Easter story that may have something to do with eggs. We have our Valentine’s day issue… that’s probably the darkest issue to date. Things go very wrong for Batman on Valentine’s day. And not in a cute lovey-dovey manner.
The show has a really nice balance of fun and serious. Of cute and macabre. So some issues will be relatively light. Others will be very dark. That’s basically what is coming up.
WF: As we wrap this up, care to let us in on future projects you have coming down the pipe-line? Where will we be seeing your name next?
LW: Well, I’m co-writing the ongoing The Incredibles series with Mark Waid for Boom! Studios. That’s been a lot of fun. Very different from Batman. I’m hoping to branch into a bit more Disney related works. Disney publishing and I go way back, and so I jump at any opportunity to work with them. Eric and I are working on a very adult-oriented super hero series… it’s really more crime fiction. Hard to describe at this point.
Our earlier, creator owned all-ages work, Little Gloomy, is being animated for TV right now, in conjunction with 1492 Pictures. I recently got news on the voice talent. Very exciting. That’s all I can really say about that.
Otherwise, we’ll be at many conventions. People should look for us at them and bring us pop-tarts. Eric provides sketches. I provide… well… nothing. But come and find us anyway.
The World’s Finest would like to thank Landry Walker for both participating in this Q & A and providing the photo featured above. The cover art for Batman: The Brave and The Bold #12 is also featured above.
Batman: The Brave and The Bold #12, written by Landry Walker with art by Eric Jones, hits shelves Wednesday, December 16th, 2009. Additionally, a trade collection of Walkers recent Supergirl: Cosmic Adventures in the Eight Grademini-series is scheduled to hit shelves a week later, on Wednesday, December 23rd, 2009. More information and images from the Batman: The Brave and The Bold comic series can be found at the Batman: The Brave and The Bold subsite here at The World’s Finest.
Stay tuned for further updates on the Batman: The Brave and The Bold comic series later this week.
Directors Liu And Montgomery On “Justice League: Crisis on Two Earths” Animated Feature
The World’s Finest presents the latest studio-conducted interview, provided by Warner Home Video, for the upcoming Justice League: Crisis on Two Earths direct-to-video animated feature. Continue reading below for the latest installment featuring directors Sam Liu and Lauren Montgomery.
When youre dealing with a story so huge that it spans multiple Earths, its sometimes a good idea to arm yourself with multiple directors, as did the production team behind Justice League: Crisis on Two Earths, an all-new DC Universe Animated Original PG-13 Movie from Warner Premiere, DC Comics and Warner Bros. Animation.Lauren Montgomery and Sam Liu, the animation directors of the past three DC Universe films, have combined their talents to bring Justice League: Crisis on Two Earths to the screen as a blockbuster tale of super heroes and super villains engaged in the ultimate battle of parallel worlds and, through a diabolical plan launched by Owlman, puts the balance of all existence in peril.
Montgomery has been an active member of the directing team behind several of the DCU films, initially guiding the middle section of Superman Doomsday before accepting the sole directorial role for both Wonder Woman and Green Lantern: First Flight. After directing several ventures, including Hulk Versus Thor for rival Marvel, Liu made his long-form directorial debut for the DCU series on Superman/Batman: Public Enemies.
As the films lead characters are armed with similar talents while coming from distinctly different perspectives, the same can be said of the two directors of Justice League: Crisis on Two Earths. Both Montgomery and Liu are relatively soft-spoken individuals, yet both are opinionated in their approach to animation, diligent in their work ethic, and dedicated to achieving the best possible outcome. Over the course of making the film, they came to learn a great deal about the others vision, and the result is even greater than the sum of their talents.
Justice League: Crisis on Two Earths is an original story from award-winning animation/comics writer Dwayne McDuffie (Justice League). Bruce Timm (Superman Doomsday) is executive producer, and Lauren Montgomery (Wonder Woman, Green Lantern: First Flight) and Sam Liu (Superman/Batman: Public Enemies) are co-directors. The full-length animated film will be distributed by Warner Home Video as a Special Edition 2-disc version on DVD and Blu-Ray Hi-Def, as well as single disc DVD, and On Demand and Download.
Montgomery and Liu paused from their current DCU projects (shhh its a secret) to discuss their thoughts on the creation of Justice League: Crisis on Two Earths. FYI: The interviews were conducted separately. Montgomerys answers are listed first because, well, decorum dictates that ladies go first
QUESTION:
How did you two go about co-directing Justice League: Crisis on Two Earths?
LAUREN MONTGOMERY:
We kind of just went over the whole film together and it was really good to get two different points of view as a check and balance for each other. If we disagreed, we found compromises that would work. If one of us felt strongly about something, we just traded off Sam would take a sequence he felt strongly about, then Id take one I wanted. But for the most part, we agreed. We both work in such different ways, it was interesting to see how someone else works and
learn from it.
SAM LIU:
We went through the film front to back, and if we ran into a problem or an area where either of us had an issue, usually where we thought it could be stronger or could be playing better, we usually solved it right on the spot. If we got to a section that was requiring a lot more revisions, one of us would jump on it and the other would move the rest of the film forward until we hit another rough spot. So that was our process.
QUESTION:
What have you learned from each other?
LAUREN MONTGOMERY:
Sam breaks things down a lot, hes very analytical. I tend not to. He spends a lot of time thinking about the story and getting into all the nooks and crannies of it, and I like to work with the general story. Hell read the whole book, Ill read the back of the book. I try to get the emotional points down so people can understand them, but Sam will go even deeper to use shots and set-ups to drive the point home, sometimes metaphorically. He thinks harder than I do.

Our processes are very different. I like getting into a script and breaking things down. Maybe I dont have the best ideas, but Im pretty good at recognizing where things are needed. I really liked the back and forth process (with Lauren), talking about ideas and batting it back and forth to find a good solution. Lauren is more instinctual, she works more from the gut. And I think she works off reaction rather than an intellectual breakdown. Im the other way by process. But I do feel like sometimes I over-analyze things, when sometimes its almost like the emotional flow of the movie is good enough. Lauren gets that. Sometimes logic can be bypassed if the scene is engaging enough, or interesting enough. Itll bridge gaps and you dont need to analytically fix all those gaps.
QUESTION:
What do you think you might have taught each other?
LAUREN MONTGOMERY:
I think Sam stresses out slightly less when Im around. He stresses and I dont. I think I calm him down a little bit. But when hes alone, he stresses out just as much. Hopefully I helped with that.
SAM LIU:
I dont think I taught her anything (he laughs). Shes a free-flowing, shoot-from-the-hip kind of person, and Im kind of an angster I nitpick things. I like getting into the story, and from there some things do need working out things related to the emotional journey of a character that need to be highlighted or punctuated to set something up for later. Im a stickler for things like that. And I think she saw those things.
I do stress, though and there are times when Im freaking out about something and she puts me at total ease. And then theres times when Im freaking out and shes fighting me on it, and it makes it worse. I think were both control freaks in our own way, its just a difference in approach. I fixate on a lot of things, and she thinks things are just good enough, so lets move on. We have an innate concept about the overall picture, but she focuses more on the acting and poses and timing and movement, and I think more on structure. I guess theres a good balance.
QUESTION:
Do you have a favorite scene in Justice League: Crisis on Two Earths?
LAUREN MONTGOMERY:
Theres a fight between Wonder Woman and Olympia that I thought was really beautifully animated. Thats always fun to watch. It was boarded well, but the overseas animators took the drawings from the boards and really plussed it out. I think they just enjoy animating girl fights overseas because those scenes always come back looking good.
SAM LIU:
More than one scene, I like the overall relatability of the Justice League characters. There was great character interaction. When I watch movies, I like something that has an emotional connection, and this film definitely does.

The battle between Owlman and Batman is awesome, too, because its sort of this weird intellectual standoff. Owlman is so far into his psychosis as to how the universe operates, its very existential. His concept is crazy, but the way he reasons out the technology of how things work and the way he thinks, it gave us great room to improvise Batmans reaction. And then when they actually fight, its brutal. They do these gadget fights, sort of a modern ninja battle. The sound effects on the planet, the colors, the way its animated, it all works really well. And James Woods voice is perfect most of the Crime Syndicate is very thuggish, theyre all about stealing money. But Owlman has created the ultimate plan to annihilate everybody, and James Woods does this great build-up. Its great acting. He plays Owlman as a little bit off and kind of creepy, but not sinister creepy. His cadence is great, and his voice is almost charming in a way. It was a good mix of all the things I thought wed have a problem with if we went too far one way or the other. Its a great, tight sequence and Im very happy the way it all came together.
QUESTION:
What were the challenges of directing this film?
LAUREN MONTGOMERY:
It was a challenge because we had a really large cast of characters lots of main characters and they all needed a decent amount of screen time. Both the good guys and the bad. We had to make sure the audience got to know each of those characters and make sure they had a presence in the film that was important, and that was a challenge.
SAM LIU:
Definitely the size of the cast and how to give enough screen time to everyone. At one point, Green Lantern was a little light on having enough important things to do. We needed to add a bit for Lex Luthor, too, and I still dont think we did enough. We added a fight to show that Lex can fight, too, and tried to beef him up a bit. But there just wasnt enough screen time to accommodate everyone.
QUESTION:
Do you have a favorite character?
LAUREN MONTGOMERY:
Superwoman just because shes so wrong. Shes a bully, but shes got the muscle to back it up. Shes everything you shouldnt be, but is fun to work with.
QUESTION:
What skills you learned or developed on past projects were you able to apply to this film?
LAUREN MONTGOMERY:
We had the same animation studio that did Wonder Woman, so we were able to draw from the work done on Wonder Woman and improve on that. Overall, the animation was good in Wonder Woman, but there was some poor stuff, too. I think they really improved they saw what we responded to in Wonder Woman and they tried to do what they knew we liked, and it was good.

I think, this whole process was better for me this time, especially working with Bruce (Timm) and Lauren. I was able to let go a little bit and not have to over-think things, and still know that things would work out. I generally stress over everything until the very last minute. With Lauren, I sort of learned that you can say thats enough and move on to the next thing. I appreciate Lauren and her patience, and that were still friends. In the end, you take care of the important things and everything will work out.
QUESTION:
So, are you happy being an animation director?
LAUREN MONTGOMERY:
Its never been an easy job. It can be draining. But its still a really fun job. I mean, we get to work on great stories with iconic characters. I know people who would kill to work on Batman and Superman. When you think of it that way well, if I werent working in this job, Id definitely want to. A little bit of the excitement is taken off because Ive done it so many times, but its still a really cool thing to do.
SAM LIU:
I love doing long-form animation. Ive been offered to go back to TV series, but I like this better. Direct-to-videos are hard you have a short amount of time to create a world from the ground up every time and, once its done, it goes on the shelf and you move on but Im so glad I dont have to deal with BSP (Broadcast, Standards & Practices the networks content watchdogs). What I love most is that you get to tell stories people can love, you can have emotional pain and great action, and you get to work with things that are too adult for childrens broadcasting. Thats the stuff that I like telling full stories. So Im very happy.
QUESTION:
Whats your favorite part of the job?
LAUREN MONTGOMERY:
The best part is when you see the film start to come back (from overseas animation studios) and its looking good. Thats a really nice part. When you see it coming together to be something good, thats very satisfying. You know all your hard work has paid off.
SAM LIU:
I think it has to be working with the story and the characters. I love the development of the characters and how they fit into the story, helping their growth, even if its subtle or small. I like finding the core of what our story is about and trying to push that story. I think most of the time its about the characters and their conflicts in the beginning, and how they resolve those conflicts. On this film, we were able to do that a lot even after production had been underway particularly with Batmans motivation, and showing why it was important for him to stay behind and get Watchtower online. Superman believes one thing; Batman has a different opinion. Its a conflict, and it pays off later.
QUESTION:
Youve been living with this film for well over a year. Can you still watch and enjoy it?
LAUREN MONTGOMERY:
I enjoy it most with a new audience. You get to see their reactions, and it makes me look at it in a new light. I enjoy watching all of our movies, which is a good thing its nice to be able to watch what youve done and feel good about it.
SAM LIU:
Its hard sometimes, because when youre making a movie, theres so many things you want and wish for, and you still tend to see the things that are missing. In this case, Im comfortable watching because there are so many things that were done right. Im not comfortable watching some of my older stuff. But this is one of the best movies Ive ever worked on, and its very satisfying. I think theres the right amount of action, good conflict, good closure, and intelligent characters. Theyre not just one-dimensional characters. So its satisfying to watch.
QUESTION:
Whats the DC Universe film you hope to direct some day?
LAUREN MONTGOMERY:
I want that Aquaman project, but I doubt well ever make it.
SAM LIU:
Id love to do Sandman from the Vertigo line. I dont know what kind of story that would be, but Id love to work with Neil Gaiman because I really loved those comics.
QUESTION:
Now that you can see the final product, how do the voices match their animated characters?
LAUREN MONTGOMERY:
Gina Torres and James Woods are probably my favorites. Everybody loves Owlman. Hes such a unique character. Gina is really good as Superwoman she has this strong, seductive, confident voice, and it makes you fear and respect her. Mark Harmon is really good as Superman. At first I was worried because I thought his age might come through, but his voice really works well. Its funny because when we started watching the voice with the animation, it struck us how you could hear little tones of George Newbern and Tim Daly two of our regular Supermans in his voice, which is pretty cool.
SAM LIU:
I really liked Mark Harmon hes got a gentle streak and it goes really well with the strength of his voice. When he was in the
recording booth, I thought he might be too gentle, but it works even in the scenes where he has to be more assertive or powerful. I think it works really well because it never crosses that line of him being mean or not genuine or sneaky. Its very pure, just as Superman should be.
I also thought Josh Keaton did a great job as Flash. Hes hilarious. So much of these movies are based on the acting, and Josh really sold it. The chemistry between characters was good, too. James Woods and Gina Torres have this strange relationship, and their acting makes them real characters. They really engaged their personalities. Thats what good actors do. The voices in this cast really flesh out the characters and give them texture.

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Lauren Montgomery is co-director of Justice League: Crisis on Two Earths, the next DC Universe animated original movie. The film will be distributed February 23, 2010 by Warner Home Video. (Photo courtesy of Gary Miereanu)
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Sam Liu is co-director of Justice League: Crisis on Two Earths, the next DC Universe animated original movie. The film will be distributed February 23, 2010 by Warner Home Video. (Photo courtesy of Gary
Miereanu)
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Batman prepares to beam Flash (on screen) aboard Watchtower in Justice League: Crisis on Two Earths, the next DC Universe animated original movie. The film will be distributed February 23, 2010 by Warner Home Video.
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Owlman and Superwoman, as voiced by James Woods and Gina Torres, respectively, have become shining examples of the perfect match between animated character and actor/voice, according to Justice League: Crisis on Two Earths co-directors Lauren Montgomery and Sam Liu. Justice League: Crisis on Two Earths, the next DC Universe animated original movie, will be distributed February 23, 2010 by Warner Home Video.
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Wonder Woman engages in a battle with her evil counterpart Olympia in Justice League: Crisis on Two Earths, the next DC Universe animated original movie. The film will be distributed February 23, 2010 by Warner Home Video.DC SUPER HEROES and all related characters and elements are trademarks of and DC Comics.
For more information, images and updates, please visit the films official website at www.JUSTICELEAGUECRISIS.com.
A co-production of Warner Premiere, DC Comics and Warner Bros. Animation, the direct-to-video Justice League: Crisis on Two Earths animated feature debuts February 23rd, 2010 on DVD and Blu-ray disc.
Stay tuned for further Justice League: Crisis on Two Earths updates, including exclusive content and more.
Episode Airdate Schedule For Animated “Justice League Unlimited” On Cartoon Network
More episodes from the fan-favorite Justice League Unlimited animated series are scheduled to air in the coming weeks on Cartoon Network. Airing Saturday nights in the 9:30pm (ET) timeslot on said network, the animated series runs as part of the Saturday night “You Are Here!” programming block on Cartoon Network. Expanding upon the current “You Are Here” Friday night installment, the Saturday night block also includes reruns of the Batman: The Brave and The Bold animated series along with other action-oriented programs. The upcoming Justice League Unlimited episode schedule details for Cartoon Network are available below.

Saturday, December 12th, 2009 at 9:30pm (ET) on Cartoon Network – “31 Flash and Substance”
Batman and Orion see a different side of the Flash when a rogues gallery of villains attacks the museum that is opening in his honor.
Justice League Unlimited
Saturday, December 19th, 2009 at 9:30pm (ET) on Cartoon Network – “32 Dead Reckoning”
The ghost of a circus performer convinces Superman, Batman and Wonder Woman to help him retrieve the stolen souls of a mystic order of Monks.
Justice League Unlimited
Saturday, December 26th, 2009 at 9:30pm (ET) on Cartoon Network – “33 Patriot Act”
When an out of control super soldier threatens Metropolis, Green Arrow leads seven non-powered Justice Leaguers, including Crimson Avenger and Shining Knight, in a battle they cant hope to win.
Justice League Unlimited
Saturday, January 2nd, 2009 at 9:30pm (ET) on Cartoon Network – “34 The Great Brain Robbery”
A mystical accident leads to Lex Luthor and the Flashs minds being swapped into each others bodies.
Justice League Unlimited airs Saturday nights at 9:30pm (ET) as part of the “You Are Here” Saturday night programming block on Cartoon Network. Please note schedule details are subject to change without notice.
Click here for further details on the Justice League Unlimited animated series. Stay tuned for further updates.
New Images And Video Clips From Upcoming “Batman: The Brave And The Bold” Episode
Cartoon Network has passed along the episode synopsis, video clips, and ten images from the upcoming all-new Batman: The Brave and The Bold episode “Long Arm of the Law!” The episode is scheduled to air Friday, December 11th, 2009 at 7:30pm (ET) on Cartoon Network. To get a closer look at the images, click on the thumbnails below.


Click Here For More Images, Videos & Details!
The all-new Batman: The Brave and The Bold “Long Arm of the Law!” episode, scheduled to air on Friday, December 11th 2009 at 7:30pm (ET) on Cartoon Network, is described as seen below.
Batman: The Brave and The Bold “Long Arm of the Law!”
Kite Man, comes back for revenge against Plastic Man. With the help of his unstoppable henchmen Rubberneck, he imperils Plastic Man’s loved ones and threatends to remove the heroes powers forever.
Two clips from the episode, provided by Cartoon Network, are available to view here at our Batman: The Brave and The Bold subsite. Other details for Batman: The Brave and The Bold “Long Arm of the Law!”, including cast and crew credits, are also available at our Batman: The Brave and The Bold subsite.
Stay tuned for further Batman: The Brave and The Bold updates here at The World’s Finest.
Teletoon Retro Announces Addition Of “Batman: The Animated Series” To Network Line-Up
Teletoon Retro has providing the following press release concerning the addition of Batman: The Animated Series to the Canadian network schedule.
Press Release:

TELETOON Retro will air the first 65 episodes of the series that follows Bruce Wayne as he lives his double life as a wealthy philanthropist and masked crime fighter. Batman: The Animated Series first premiered in September 1992 quickly drawing critical and fan favour with its distinctive take on the Batman story. Starring Kevin Conroy as Batman/Bruce Wayne, the show also features Adrienne Barbeau (Catwoman), John Glover (The Riddler) and Paul Williams (The Penguin). Famously, Mark Hamill takes on the role of The Joker.
Left an orphan after his parents were murdered when he was a child, Bruce Wayne devotes his life to protecting the innocent and ridding Gotham City of crime. Adopting the alter-ego of Batman, Wayne leads a secret life in the city shadows, stalking criminals and exacting vigilante justice. Joining Wayne in his mission is his faithful butler Alfred and young aerial-artist Dick Grayson. Along with depicting familiar allies such as Alfred, Robin, Batgirl and Commissioner Gordon, Batman: The Animated Series re-imagines classic Batman villains such as The Joker, The Penguin and Catwoman. The show also introduces and establishes new character Harley Quinn into the Batman canon.
As important as the dramatic narrative and memorable characters, the art style of Batman: The Animated Series sets the indelible tone of the series. Named Dark Deco by the show producers, the look of the series, inspired by film noir, was created through the use of black background paper instead of the traditional white.
TELETOON Retro has given a new home to animated favourites such as Bugs Bunny, The Smurfs and Scooby-Doo. Offering a nostalgic throwback to timeless cartoons, the channel delivers new laughs with familiar friends like Tom & Jerry, Rocky and Bullwinkle and Woody Woodpecker. TELETOON Retro is now available on Access Communications (Ch. 271), Bell TV (Ch. 599), Bluewater TV Cable & Ex-Cen Cablevision (Ch. 64), Cable Axion (Ch. 247), Cable Cable Inc. (Ch. 508), CityWest Cable (Ch. 84), Cogeco Cable (Ch. 87), Compton Cable (Ch. 90), Execulink Cablecom (Ch. 130), Fraser Canyon Television Association (Ch. 45), Kincardine Cable (Ch. 301), Mitchell Seaforth Cable TV (Ch. 545), Mountain Cablevision (Ch. 390), MTS Allstream Inc. (Ch. 235), SaskTel (Ch. 46), Shaw Cable (Ch. 67), Shaw Direct (Ch. 536), Source Cable (Ch.123), Rogers VIP (Ch. 284), Vidotron illico Digital TV (Ch. 159), Ward Cable TV (Ch. 545) and Westman Communications (Ch. 68).
Available in both English and French, TELETOON Retro presents classic cartoons all day, every day. A nostalgic throwback to favourites of the past, TELETOON Retro delivers new laughs with familiar friends over 6.6 million Canadian homes. TELETOON Canada brings kids, youth and adults the best in animated entertainment with four
nationwide specialty television channels, TELETOON, TLTOON, and TELETOON Retro. Founded in 1997, TELETOON Canada inc. is owned by Astral Media (50%) and Corus Entertainment (50%).
Further details on Batman: The Animated Series are available here at The World’s Finest. Stay tuned for further updates, including new schedule updates and exclusive news.
Upcoming New “Batman: The Brave And The Bold” Episode Details For Cartoon Network
Cartoon Network has confirmed that two new episodes of Batman: The Brave and The Bold are currently scheduled to air in the coming weeks, including the debut of an all-new episode this week, mixed in with repreats from the first season of the fan-favorite series. Schedule and initial new episode details for Batman: The Brave and The Bold installments slated to air over the next month are available below.

Bent on revenge, Kite Man and Rubberneck endanger Plastic Man’s loved ones.
Saturday, December 12th, 2009 at 8:30pm (ET) – “Long Arm of the Law!”
Bent on revenge, Kite Man and Rubberneck endanger Plastic Man’s loved ones.
Friday, December 18th, 2009 at 7:30pm (ET) – “Invasion of the Secret Santas!”
The evil Fun Haus plans to steal Christmas with his army of robot Santas and killer toys including Dynamite Dolly and the Presto Play Pals! Red Tornado teams up with Batman to save the day and in the process, finds his holiday spirit.
Saturday, December 19th, 2009 at 8:30pm (ET) – “Invasion of the Secret Santas!”
The evil Fun Haus plans to steal Christmas with his army of robot Santas and killer toys including Dynamite Dolly and the Presto Play Pals! Red Tornado teams up with Batman to save the day and in the process, finds his holiday spirit.
Friday, December 25th, 2009 at 7:30pm (ET) – “When OMAC Attacks!”
The all-American fighting machine OMAC is pitted against the equally destructive Shrapnel in a chaotic fight to the finish, but the architect behind the battle is the mysterious, balance-obsessed villain Libra.
Saturday, December 26th, 2009 at 8:30pm (ET) – “When OMAC Attacks!”
The all-American fighting machine OMAC is pitted against the equally destructive Shrapnel in a chaotic fight to the finish, but the architect behind the battle is the mysterious, balance-obsessed villain Libra.
Friday, January 1st, 2010 at 7:30pm (ET) – “Revenge of the Reach!”
Batman and Blue Beetle face off against foes from Blue Beetle’s past. Also featuring the Green Lantern Corp.
Saturday, January 2nd, 2010 at 8:30pm (ET) – “Revenge of the Reach!”
Batman and Blue Beetle face off against foes from Blue Beetle’s past. Also featuring the Green Lantern Corp.
New installments of Batman: The Brave and The Bold are slated to air well into 2010, including the premiere of the highly-anticipated “Chill of the Night!” second season episode. Episode specific details, including images, videos and episode descriptions, are forthcoming. Please note that schedule details are subject to change without notice.
In related schedule updates, Cartoon Network is scheduled to air the direct-to-video The Batman Versus Dracula animated feature this Friday, December 11th, 2009 at 5:00pm (ET). The animated feature is based on the recent The Batman animated series from Warner Bros. Animation.
Stay tuned for further updates, including images, clips and details on upcoming episodes of Batman: The Brave and The Bold.
DVD And Blu-ray Art For Upcoming “Justice League: Crisis on Two Earths” Animated Feature
Click on the thumbnails below for a closer look at the assorted package artwork for the upcoming home video releases of the Justice League: Crisis on Two Earths direct-to-video animated feature.

Blu-ray Disc artwork — Two-Disc Special Edition DVD artwork — Single-Disc DVD artwork
A co-production of Warner Premiere, DC Comics and Warner Bros. Animation, the direct-to-video Justice League: Crisis on Two Earths animated feature debuts February 23rd, 2010 on DVD and Blu-ray disc. Click here to view the official press release for the upcoming direct-to-video Justice League: Crisis on Two Earths animated feature release.
Stay tuned for further Justice League: Crisis on Two Earths updates, including exclusive content and more.
Click here to discuss the story!
Note: Check out Marvel Animation Age to view package artwork for the assorted home video releases of the upcoming “Planet Hulk” direct-to-video animated feature, due for a February 2010 release.
World’s Finest Online: A Comprehensive Guide to the DCAU

Origins and Evolution of World’s Finest Online
Dcanimated.com began as a fan-driven project dedicated to documenting the DCAU. The site has grown significantly, offering comprehensive coverage of all aspects of the DC Animated Universe. It features detailed episode guides, character biographies, and behind-the-scenes insights, making it an invaluable resource for fans.
Extensive Coverage of DCAU Series and Movies
World’s Finest Online provides in-depth information on all major DCAU series, including classics like Batman: The Animated Series, Superman: The Animated Series, and Justice League. Each series is explored thoroughly, with episode summaries, reviews, and notable quotes. The site also covers DCAU movies, such as Batman: Mask of the Phantasm and Justice League: The New Frontier, offering detailed analyses and production notes.
Staying current with the latest developments in the DCAU is easy with World’s Finest Online. The site regularly updates its news section with announcements about new releases, upcoming projects, and special events. Fans can stay informed about voice cast reunions, special edition releases, and convention appearances related to the DCAU.
Exclusive Interviews and Insights
World’s Finest Online features exclusive interviews with key figures behind the DCAU. Creators like Bruce Timm, Paul Dini, and Alan Burnett share their insights and experiences, offering fans a behind-the-scenes look at the making of these iconic shows and movies. These interviews provide valuable context and deepen the appreciation for the creative efforts that brought the DCAU to life.
World’s Finest Online Community Engagement and Fan Contributions
The site fosters a vibrant community of DCAU fans. Visitors can participate in forums, share fan art, and contribute to discussions about their favorite shows and characters. World’s Finest Online also highlights fan projects and provides a platform for fans to showcase their creativity and passion for the DCAU.
Comprehensive Episode Guides and Character Biographies
One of the standout features of dcanimated.com is its extensive episode guides. Each episode of the DCAU series is meticulously cataloged, with summaries, key moments, and notable quotes. Additionally, the site offers detailed biographies of major and minor characters, providing background information and character development insights.
World’s Finest Online boasts a rich collection of archival content, including video clips, image galleries, and soundtracks from various DCAU series and movies. The site also features special sections dedicated to unique aspects of the DCAU, such as iconic moments, crossover episodes, and thematic explorations.
Where to Watch the DCAU
World’s Finest Online provides information on where fans can watch their favorite DCAU series and movies. The site includes links to streaming platforms like HBO Max and details about physical media releases. This makes it easy for fans to enjoy the DCAU’s extensive content library.
World’s Finest Online is an essential resource for any fan of the DC Animated Universe. With its comprehensive coverage, exclusive content, and active community, the site continues to celebrate and preserve the legacy of the DCAU. Fans can rely on World’s Finest Online for accurate information, engaging content, and the latest updates in DC animated storytelling.
About the World’s Finest Online Creators
World’s Finest Online was created by dedicated fans of the DCAU. Their passion and commitment have made the site a trusted source of news and information. By providing detailed and engaging content, they have ensured that the DCAU’s legacy continues to thrive.
