Producer Eric Radomski Discusses Twenty Years Of “Batman: The Animated Series”
Having just celebrated its 20th anniversary last month, Batman: The Animated Series‘ pivotal role in the world of animation remains uncontested to this day. Based on the characters from DC Comics, Batman: The Animated Series brought in a wealth of talented professionals and creators, resulting in an unforgettable experience that revolutionized television animation and brought a stunning new look to the legendary Caped Crusader. Among its eclectic cast of talent, to vast here to list, the series was developed by Bruce Timm and Eric Radomski. Both with a unique set of visual talents, Timm and Radomski ended up creating a landmark visual style for the series that, in effect, would still remain a heavy influence in animation to this very day. Timm and Radomski laid the groundwork for what would become the most revered superhero animated series of all-time.
The World’s Finest has the opportunity to talk to Producer Eric Radomski about his time on Batman: The Animated Series and much more…
The World’s Finest: I guess we’ll start with the basics. You’ve stated before that, before Batman: The Animated Series, you weren’t really a Batman fan. What drew you to this series and how did you prepare for it? Was it just another animation gig, or did you know something special was being created?
Eric Radomiski: Tim Burton’s Batman movie was my first exposure to the dark side of the character and his world, like most of us comic book illiterates, I’d only known the campy 1960’s TV interpretation which I watched mostly because my viewing options were limited at that time… As an adult, I came to appreciate that series for what it was. As a kid, I recall it being rather annoying and unfortunately the likely reason I avoided comics all together thinking that all comics would be as lame as that series… I was wrong.
Ironically I’d been ‘preparing for it’ all along, I just didn’t know it…
I began my art career with illusions of becoming a fine-art painter, which exposed me to countless concepts, techniques, and styles, I studied and practiced continuously until reality stepped in and finances forced me to pursue illustration, the kind of painting that actually pays the bills. All along, I maintained my fascination and experimentation with animation and at a certain point my interests converged.
Specific to Batman: The Animated Series; I had been working on Tiny Toon Adventures as a background painter two years prior to the birth of Batman: The Animated Series. Toward the end of Tiny Toon‘s run, WB opened up animation development on several WB-owned properties. I contributed development art on all of the titles they offered purely to participate, with hopes of sustaining my employment. That said, the Batman movie struck a personal and artistic cord in me… A blend of Impressionism, Catholicism and 70’s Illustrators – Fuchs, Peak, English to name a few – along with the [Max] Fleischer’s Superman series seemed to be the special sauce I thought Batman: The Animated Series needed to distinguish itself from most of the previous action adventure shows I’d experienced.
WF: Starting off, you stated that you and Bruce Timm were somewhat inexperienced as producers. Did that cause any problems early on, perhaps with other writers or editors working on the series? How did you overcome that to make the show as consistent in tone as it eventually became?
ER: In hind site, the 90-second test Bruce Timm and I created truly ‘sealed the deal’ as far as he and I working on the series… simply because we got it done and it looked so different. Even upon completion he and I thought we’d be art directors at best and we were fine with that. It was a bit of a shock when Jean MacCurdy, President of WB Animation at that time asked us to be the series producers and that WB wanted to produce 65 episodes right out of the gate. I swear, we must have looked like classic WB characters, stunned ‘jaw to the floor’ expressions. We thought “what the hell, the worst that can happen is they’ll fire us” and off we went.
The first few months were a bit clumsy as Timm and I were asked to work with two writer producers that were talented enough but didn’t really share our vision. Nor did they seem comfortable to collaborate with two newbies like us. I believe Jean recognized our passion and vision for the series and realized that was too important to sacrifice. Fortunately, she had the brilliant idea to introduce us to the shows narrative hero – Alan Burnett. Alan brought maturity, experience and collaboration to the team and that seemed to calm down any hesitation that remained. 85 episodes and a 70-minute film later we all stepped back in awe of the unique opportunity we’d all just experienced. Great memories and the start of several outstanding careers for many of the artists that were part of this series.
WF: As a follow-up to the previous question, while the show hit a consistent tone with story, there were obvious fluctuations with the animation and the different studios used. Did you ever see that as an issue, and did this cause any problems with what you wanted the show to achieve visually?
ER: The production design met resistance with all of our oversea’s studios, simply because our series was like nothing else they’d worked on. Some studios had more difficulty adapting to the style then others. We made every effort to help each studio understand the style. i believed from the beginning that if embraced, this style would prove to be simpler, more efficient, and serve to deliver a better looking product overall. Considering we had up to seven studios in four different countries working simultaneously for two years, our ratio of good versus average looking episodes was very high all things considered.
The series would look amazing using today’s technology. Reminder – BTAS was a traditional 2D production. Hand-made, shot on film with no digital assistance outside of the final music and sound effects mix. The days of hand-painted animation cels is quickly becoming a style of the past. Hang on to those series cels … the market will return sometime soon.
WF: Visually, your impact on Batman: The Animated Seriesis readily apparent. The black backgrounds and the title cards are two highly important visuals from the first 85 episodes that are basically owed to you. Can you run us through why you opted to use the black backgrounds, and how you came up with the idea for the title cards?
ER: Claude Monet, Bernie Fuchs, Coppola, Fleischer’s Superman – All had a technical impact on the concept of starting in the dark and coaxing the imagery out with light and color. It’s a visual storytelling technique that allows the viewers imagination to fill in the blanks.
From a production standpoint, I felt the technique allowed us to suggest more detail and atmosphere then actually existed (or we could afford), and it was easily transferable so that we could maintain consistency amongst all the hands involved.
WF: How did your experience in animation help you as executive producer for this series? Did that help you become so hands-on for this show? Why? Would you say your background allowed for some of the unique offerings of the show, such as the darker palette and more dramatic emphasis?
ER: We all learn by trial and error. My animation experience previous to Batman: The Animated Series was very hands on and from the bottom up. I started as coffee boy, Xerox-clean up, a background artist on commercials in the mid west. I even worked a 16mm Oxberry camera for a while. I earned my way up to assistant animator, board artist and eventually assistant director. I was fairly experienced and prepared for the production of Batman: The Animated Series, I just hadn’t been responsible for the whole process before.
Specific to the ‘darker palette and more dramatic emphasis’ question; that was more personal expression inspired by my maturing tastes for stronger animated content.
WF: This question is likely impossible to answer but, at the time, did you know you and the Batman: The Animated Series creative team was creating something that, even twenty years later, is still an obvious influence when it comes to animation? What are you most proud of about your work on the show?
ER: Agreed, no one could have predicted the lasting success and interest in the series. But I will say after we received the first episode “On Leather Wings,” Timm and I knew we had achieved what we set out to – creating a sophisticated animated series no one had seen since Fleischer’s Superman.
I’m most proud of being part of a team that truly cared about their work, and proved it by committing it to film for the next generation of creators to be inspired, to carry on the art form as we were inspired by the brilliant artists before us.
WF: That being said, is there anything you’d change? Perhaps find ways to push the envelope a little more? Do you think that would even be possible today, especially given the all-ages fanbase?
ER: The digital generation has changed the game completely, good and bad. Batman: The Animated Series would be an even prettier series today, but it’s likely the budgets and patience for a big and bold show like Batman: The Animated Series would be difficult to sell since most studio’s are interested in small investments, quick turnarounds and certain guaranteed high profits. Audience tastes have also shifted to the immediate gratification the internet offers.
That said, I believe in the theory of “quality content is king” and “if we build it they will come.” The past few summer superhero blockbusters give me hope. Digital effects have caught up to the superhero genre, the movies are looking better then ever and more diverse audiences are finding interest in the comic world. I believe its a bit of a rebirth, but time will tell.
WF: Just as an extension of the previous question, and somewhat off-topic, do you think there will be a place for dramatic adult animation here in North America? You worked on HBO’s Spawn and champion the drive for serious adult animation. There are countless animated comedies that air in prime-time, but do you ever think we’ll see an animated drama?
ER: Animation became difficult when it became profitable. The animation industry suffers and struggles equal to live-action television and feature films. As long as you can prove profit will exist, you have a very good chance of making content in any form. South Park is the perfect example. They’ve broken every rule most animators only dream about, considering the restrictions from Broadcast Standards and Practices. But South Park generates huge profits at a very low production cost. An easy sell, all things considered.
Animated drama is a harder sell since the merchandizing needed to accompany it would interest a very narrow audience, which makes financing these types of projects difficult.
WF: Getting back to Batman: The Animated Series, it’s well-know that show has frequent run-in with the network censors. Are there any particularly interesting instances of censorship for the series? Also, did you ever find said restrictions a problem that perhaps held the series back in your view?
ER: Actually the restrictions inspired many clever solutions for us to vent our action-adventure spleens. Watch closely, I promise in one episode you’ll see Robin punch a thug in the crotch … or did he?
One instance that always comes to mind when asked this question, this FOX Broadcast Standards and Practices note and solution: “Characters can not punch each other in the head but they can kick each other in the chest”
To be fair, the networks and studio’s have been badgered into these stupid rules by members of the audience that ignore “against fare warning” and “do not try this at home.” The results have been annoying and expensive, but eventually inspiring to the animators. We always seem to find a work around [laughs]!
WF: I realize this is likely a hard question but…how would you categorize your time and role on Batman: The Animated Series. Many consider you one of the unsung heroes of the series. Would you consider that true? How has your work on Batman: The Animated Series affected your career following it?
ER: Batman: The Animated Series was the pivotal point in my career. It made every other animation opportunity since then possible. I’ve enjoyed and learned from every series I’ve produced. I have nothing but gratitude and appreciation for the opportunity to work on such an amazing property with so many incredibly talented artists.
Heroes sacrifice with no intention for reward, but this was no sacrifice. I was vfortunately part of great team that depended on each other working together toward the same goal. We all contributed what we could and all deserve equal credit for what we achieved as a team. Animation is without a doubt a team effort.
WF: Just in general, how do you find the animation landscape has changed since Batman: The Animated Series’s time. Based on your own experiences, do you find it more restricting, more freeing, or does that depend on where you work? And can you see the impact of Batman: The Animated Series even to this day?
ER: These days I often say “production is the easy part.” All the nonsense that has to be dealt with just to get a show started – let alone made – is where a lot of my time is spent. I do it because I love it and I refuse to allow the art form to die, so I make my best effort to work with the restrictions given and make the best show I can. All things considered, there’s no greater satisfaction then making something from nothing and finding an audience that appreciates the effort.
WF: So, the wrap this up with a couple ‘20th anniversary’ questions! First, do you have an absolute favorite episode of Batman: The Animated Series? Care to tell us what it is and why?
ER: “On Leather Wings” was our first born and closest to the vision we were searching for from the start, it defined Batman: The Animated Series.
WF: How do you perceive the legacy of Batman: The Animated Series and its fond remembrance twenty years later?
ER: I was inspired by a few of my favorite animated series when I was a kid. Knowing that so many artists, fans, and followers continue to enjoy and share our Batman: The Animated Series feels like I’ve given back the inspiration and opportunity to the next generation of artists with hopes and dreams of their own to pursue.
WF: Lastly, where can we expect to see your name next. You’re currently working at Marvel Animation, so how has that been going for you and what can we expect to see in the near future from you and Marvel Animation?
ER: Currently I have a rather long title – Senior Vice President of Animation and Development for Marvel Television. I’m responsible for all things Animated from Marvel:
-Season One and Two of Ultimate Spider-Man (season 2 starts in January 2012)
-Season One of Hulk and the Agents of S.M.A.S.H.
-Season One of Marvel’s Avengers Assemble (which I’m the Supervising Producer of in addition to my overall Studio duties)
We have a few other surprises brewing as well, to say the least. I’m very busy these days and loving every frame of it.
The World’s Finest would like to thank Eric Radomski for participating in this Q & A!
Batman: The Animated Series is currently available on home video, OnDemand, and for legal download, among other outlets. Batman: The Animated Series also currently airs on The Hub, with listing details available through your local television provider. This interview can also be found on The World’s Finest Batman: The Animated Series subsite.
Ultimate Spider-Man currently airs Sundays at 11:30am (ET/PT) as part of the Marvel Universe programming block on Disney XD, with Hulk and the Agents of S.M.A.S.H. and Marvel’s Avenger’s Assemble joining the block come Summer 2013.
Stay tuned for details for further details here soon at The World’s Finest.
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Teletoon Superfan Friday Airing “Justice League: Doom” Animated Feature This Month
The 2012 direct-to-video Justice League: Doom animated feature is slated for a special presentation airing Friday, October 26th, 2012 at 7:00pm (ET/PT) on Teletoon. Justice League: Doom, part of the direct-to-video DC Universe Animated Original Movie line released by Warner Home Video, features the superhero team facing off against threats that come from within. The Canadian network regularly airs assorted offering from the popular home video line. Official details on the Justice League: Doom animated feature, released by Teletoon, are available below.

Justice League: Doom
Teletoon, Friday, October 26th, 2012 at 7:00pm (ET/PT)
The Justice League consists of Earth’s finest super heroes and protectors of humanity. But in the mind of the Dark Knight, it contains potentially the most dangerous people on the planet. Over time, Batman has compiled top-secret contingency plans should any of them go rogue. When these files are stolen by a rising group of super-villains, the Justice League embarks on a collision course that will test the very fabric of its alliance. With a stellar voice cast headed by Kevin Conroy, Tim Daly and Nathan Fillion, this thrilling DC Universe Animated Original adventure will challenge what you know about the Justice League as well as redefine what heroes are made of!
Complete details on the direct-to-video Justice League: Doom animated feature can be found at the Justice League: Doom subsite here at The World’s Finest. Justice League: Doom airs Friday, October 26th, 2012 at 7:00pm (ET/PT) on Teletoon.
An all-new animated feature starring the Justice League – titled Justice League: Flashpoint – will hit shelves come Fall 2013. Kevin Conroy will be featured as the voice of Batman. Stay tuned for further schedule updates and details on the latest DC Universe Animated Original Movie titles here soon at The World’s Finest.
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Cartoon Network Canada To Air First Season “Young Justice” Episodes In November 2012
Episodes from the first season of Young Justice are set to air during November 2012 on the Canadian Cartoon Network channel. The network, which launched Summer 2012 in Canada, airs Young Justice Saturdays at 10am (ET/PT) and 7:30pm (ET/PT) and Sundays at 8pm (ET/PT). The first thirteen episodes of Young Justice aired on Teletoon, an animation-based network exclusive to Canada, before moving exclusively to Cartoon Network Canada. November 2012 schedule details, courtesy of the network, can be found below.

Saturday, November 3rd, 2012 at 10:00am (ET/ PT) – “Disordered”
Conner Kent’s pet Sphere has undergone a startling transformation, bringing it to the attention of the forever people of New Genesis. Turns out Sphere originally belonged to them… and they want it back!
Young Justice
Saturday, November 10th, 2012 at 10:00am (ET/ PT) – “Secrets”
On Halloween, Artemis and Zatanna go to Manhattan for a night on the town, only to be hunted by Harm, a psycho-in-training, hiding a deadly secret…
Young Justice
Saturday, November 17th 2012 at 10:00am (ET/ PT) – “Misplaced”
When every adult on the planet disappears, only the team, Zatanna and Billy Batson are left to defeat the five most powerful sorcerers on Earth…
Young Justice
Saturday, November 24th 2012 at 10:00am (ET/ PT) – “Coldhearted”
Wally West comes oh-so-close to fulfilling his birthday wish to finally fight alongside the Justice League. Instead, a massively disappointed Kid Flash is taken off the mission and tasked with a simple delivery job. But a few deadly surprises await the birthday boy along the way…
Please note schedule details are subject to change without notice.
Young Justice airs Saturdays at 10am (ET/PT) and 7:30pm (ET/PT) and Sundays at 8pm (ET/PT) on Cartoon Network Canada. Young Justice is currently on hiatus on the American Cartoon Network station.
Stay tuned for further updates here soon at The World’s Finest.
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Animated “Batman: The Dark Knight Returns, Part Two,” “Lego Batman – The Movie” Trailers Released
Warner Home Video has released trailers for the upcoming DC Universe Animated Original Movie title Batman: The Dark Knight Returns, Part Two, set to hit shelves come Early 2013, and the upcoming direct-to-video feature Lego Batman: The Movie – DC SuperHeroes Unite. Lego Batman: The Movie – DC Superheroes Unite, not part of the DC Universe Animated Original Movie line but still set for release from Warner Home Video, will also hit shelves come Early 2013. Additional press details have also been provided below. Click on the images below to view trailers for both features in standard definition. Links to high-definition alternatives are also available.

“Batman: The Dark Knight Returns, Part Two” Standard Definition Trailer
Click the above image to view!
View the High-Definition Trailer here!
“Lego Batman: The Movie – DC SuperHeroes Unite” Standard Definition Trailer
Click the above image to view!
View the High-Definition Trailer here!
Press details:
BATMAN: THE DARK KNIGHT RETURNS, PART 2 is the first of three films to
be released as part of the DCU series in 2013. As announced at New
York Comic Con, the 2013 DCU Animated Original Movies slate features:
BATMAN: THE DARK KNIGHT RETURNS, PART 2, the epic animated conclusion
to Frank Miller’s masterpiece. Arrives in early 2013.
Early 2013 … January/February
SUPERMAN: UNBOUND, based on Geoff Johns’ “Superman/Brainiac”
storyline, and streeting in mid-2013.
JUSTICE LEAGUE: FLASHPOINT, based on the 2011 Geoff Johns miniseries
“Flashpoint.” Expected release in the second half of 2013.
A co-production of Warner Premiere, Warner Bros. Home Entertainment Group, DC Entertainment and Warner Bros. Animation, the direct-to-video Batman: The Dark Knight Returns, Part Two animated feature – the first DC Universe Animated Original Movie for 2013 – arrives Winter/Early 2013 on Blu-ray Combo Pack and DVD, On Demand and for Download.
Stay tuned for updates on all these projects and more in the coming weeks here soon at The World’s Finest.
Discuss Batman: The Dark Knight Returns, Part Two at The DC Animation Forum!
Discuss Lego Batman – The Movie: DC Superheroes Unite at The DC Animation Forum!
Discuss Superman: Unbound at The DC Animation Forum!
Discuss Justice League: Flashpoint at The DC Animation Forum!
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DC Comics Releases Latest Issue Of “Young Justice” Series, Available In Print And Digitally
Young Justice #21, the latest issue of the new DC Comics title based on the current Cartoon Network animated series of the same name, arrives in comic book and hobby stores today. This issue features scripting duties by Greg Weisman with Christopher Jones providing the art. Young Justice #21 continues its initial arc featuring the characters and setting from the Young Justice: Invasion second-season story-arc. Official details and preview pages are available below.
YOUNG JUSTICE #21


Written by: Greg Weisman
Art by: Christopher Jones
Cover by: Min S. Ku
• Aliens have arrived on Earth-16!
• Superboy and five Justice Leaguers have been abducted!
• Metropolis is in danger!
• Enter: BRAINIAC!
The cover price is $2.99US. Young Justice #21 is also available same day digitally through DC Comics and Comixology.
Additional details on the Young Justice comic series can be found here.
Young Justice: Invasion, and the entire DC Nation programming block, is currently on hiatus until January 2013. Stay tuned for further updates, including exclusive Young Justice: Invasion content and more, here soon at The World’s Finest.
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Bob Goodman On Writing The Two-Part “Batman: The Dark Knight Returns” Animated Adaptation
A name familiar to long-time fans of the DC Animated Universe titles, such as Batman Beyond and The Zeta Project, writer Bob Goodman returns to Gotham City as writer behind the two-part Batman: The Dark Knight Returns animated adaptation. The Warehouse 13 writer sat down with The World’s Finest to discuss the animated feature Batman: The Dark Knight Returns, Part One, currently available to own, and it’s pending sequel. Continue below for more.
The World’s Finest: First up, how did you get the gig to write this script? Did your previous experience with the animated Batman perhaps give a little edge?

WF: When starting the script, it’s safe to assume you reread The Dark Knight Returns correct? How did getting this gig change your approach to the book? Did you see it in a ‘how can I make this work for animation’ way when reviewing the material?
BG: Absolutely. I dove back in and really immersed myself in the books, and tried to get inside Frank’s head. Many elements in the books are symbolic or open to interpretation, and I did my best to figure out what he meant — including talks with Alan and DC about some sections — and then interpret those ideas to the screen. I’ve always loved these books — I’m the right age that they were a big deal for my friends and me when they came out. Between The Dark Knight Returns and Watchmen, everything changed about comic books in 1986 — what was expected of them, what was seen as possible — and obviously The Dark Knight Returns changed everything about Batman since. But even with all that, delving this deep into the material has only increased my respect for it. It operates on so many different layers, and has so much complexity, so much ambiguity, it really stands up as a classic piece of literature. It really earns the “novel” part of graphic novel. And yes, of course, my job was to adapt this to the screen. As cinematic as the books are, they’re not a movie, and it was my job to make them one (Or two, in this case).
…I think your next question is gonna cover a lot of the specifics.
WF: Can you walk us through your thought-process when it came to making changes between the source material and the animated product? Such the changes in dialogue, or losing the internal dialogue. How do you make the decision on what to drop and keep?
BG: There are hundreds of little changes throughout between the source material and the movie — but the two biggest areas were structure and the internal monologues. Movies are all about the structure, and I had to do a lot of shuffling scenes around, tying ideas together, and even leaving some threads out, in order to make the two movies work as movies. And on top of that there was the challenge of making it two movies, each of which had to stand on its own as a satisfying experience, but with enough unanswered or left hanging at the end of Part One to leave you yearning for more, and enough tying them together to make them still feel like a unified experience. So it was like overlaying one big structure on top of the two individual ones. Then there’s the internal monologues. It was my pitch to Alan and DC that we cut those out entirely (except for when Batman is first re-emerging, and talking to Bruce in the second person). My pitch was that we wanted to make this as energetic and cinematic a movie as we could — and I asked for their trust to let me at least take a shot at externalizing and dramatizing all the ideas that otherwise would be in voiceover. Obviously this means some classic lines aren’t there… but at all times my goal was to honor the intention, the themes, and the ideas in the original books.
I’ve seen two very-frequent responses to the adaptation online, and it’s funny because you’ll see them together and they contradict one another. One is how pleased fans are that we stayed so loyal to the source material. I’m really gratified the end result feels that way. In truth, like I said, I did a lot of moving things around and changing details here and there — but if I did my job well, all that work should be invisible, and the viewer’s experience should just be that they’re watching the movie of The Dark Knight Returns. So I feel good about that. The other is how upset some people are that the inner monologues are gone. There, I can only say that I think it was the right choice to make these the best movies possible, and the fact that people seem to be liking Part 1 validates that choice.
WF: What kind of obstacles did you find yourself facing when working on the adaptation? How does it differ than working on a television episode?

WF: Is there more difficulty in coming up with an episode from scratch or adapting established material. Why?
BG: Each presents its own challenges, and honestly, every project is different. Adapting an existing work can often be easier than coming up with an episode from scratch, because a lot of the heavy lifting is done for you and you don’t have to face the blank page. Other times, the amount of work needed to make an adaptation work is so great you might as well start something from scratch — or it becomes even harder than starting from scratch because you’re bound to serve material that doesn’t work on the screen. And this isn’t necessarily a function of the quality of the source material. A brilliant book doesn’t always make a good movie, or adapt to the screen easily. Anyway, this was rarely an issue with The Dark Knight Returns. The source material is fantastic and cinematic to start with — and the stuff I did have to adapt, I was given the freedom to do what was needed.
WF: Are there any stand-out moments for you in The Dark Knight Returns – be it the book or animated film – that you’d like to share? Any favorites? Any content you regret having to trim?
BG: This is as good a time as any to mention what an awesome job everyone on the project did. Jay Oliva’s direction, Andrea Romano’s voice direction, Chris Drake’s music, the performances by Peter Weller and the whole cast. There are so many subtle or multi-layered moments that were crazy to expect to work in animation… and it all works. It’s one of those charmed projects where everyone on the team brought their A-game and added their own brilliance to the finished product. I’ve worked with a lot of these guys before over the years, but this was my first time working with Jay — and I’m so impressed with him as a director, and thrilled beyond words with his work. I really hope we get to work together again.
That general praise said, I now feel comfy getting specific about Ariel Winter’s performance as Carrie/Robin. She friggin’ knocked it out of the park. Check out the moment in the Batmobile after Batman’s first fight with the Mutant Leader, when Batman asks Carrie her name, and she says, “Carrie. Carrie Kelly. (pause) …Robin.” Ariel managed to capture so much in those simple words — the fear and vulnerability, the yearning for something that’s absent in her life, the bravery and resolve when she says Robin. It’s such a layered performance overall, and she did such a great job.
I’m also personally really proud of that early bar scene between Bruce and Jim Gordon. This was one of those places that I had to rethink the ideas in inner monologue, and make them work in dialogue. And there’s a heck of a lot of ground to cover in terms of what gets established in this scene right at the beginning of the movie. And then there’s a lot of subtlety to it all. I’m really glad how it all came out, and again it’s a testament to the actors, and to Andrea’s and Jay’s direction.
I did have to take out some threads and sequences too, either for length or just structure and flow. Ask me when Part 2 comes out about regrets, because there are things in Part 2 I felt worse about cutting. In Part 1, there was a big cut that in retrospect I’m glad I made. The books include much more attention on the reactions of Gotham’s citizens to Batman’s return — including two sequences of would-be copycat vigilantes. I loved the sequences in the books, but felt like they didn’t fit structurally the way the movie was shaping up, and cutting them helped with length too. One of the two was about a guy who, inspired by Batman, decides to shoot up a movie theater. Given the recent horrific shooting at an opening of The Dark Knight Rises, I’m really glad I cut that sequence out.

BG: Yeah — it’s bad-ass! I just got to see the finished product myself for the first time the other day, and it’s uncompromising bad-assery. And yes, there’s a great casting surprise in there… but I can’t tell you because it’s a surprise.
WF: Any chance we’ll be seeing you write more DC Universe movie projects down the road?
BG: Man, I hope so. There are a couple already in the pipeline that I wrote, one of which I think will be coming out soon, and I hope the other one does too. Can’t talk about those, yet. And I really hope to get to do more of them in the future. Working with Alan, Bruce, Andrea, and everyone at Warner Animation is like a homecoming for me — and they’re such an incredibly talented and dedicated bunch of people. It’s always a pleasure to work with them.
WF: To discuss one of your other projects for a moment – Warehouse 13 is still going strong, and the fourth season is currently underway. Care to fill us in on what we can expect as the series quickly heads toward its season finale? And … will we see a fifth season?
BG: Oops — I guess I responded to your questions too slowly — because the “mid-season finale” has already aired. I hope you were pleasantly surprised with where it all went — we’re incredibly proud of that whole season. “Season 4.5” is almost entirely in the can already — I don’t think they’ve announced a premiere date yet, but you can count on that coming to your TV sets soon enough. And we’re waiting for word on a season 5 pickup. Fingers crossed.
WF: And, since I have to ask, any update on The Zeta Project Season Two on DVD?
BG: Unfortunately, no. I think the numbers on the season one DVD sales were too low, that they decided not to release it. I would love to see it come out — I think we did our better work by far in the second season. Write to Warner Bros!
WF: That’s a great idea! Thanks so much for doing this!
BG: Thank you, James! Always great to talk to you!
More on the The Zeta Project animated series can be found right here at The World’s Finest.

More details on Batman: The Dark Knight Returns, Part Two can be found here, with new content from the title set for release soon. Click here to view the above interview at the The World’s Finest Batman: The Dark Knight Returns, Part One subsite.
Click on the links below to discuss both the Batman: The Dark Knight Returns, Part One animated feature and its respective DVD and Blu-ray home video releases.
–Batman: The Dark Knight Returns, Part One Feature Talkback (Spoilers)
–Batman: The Dark Knight Returns, Part One DVD/Blu-ray Talkback (Spoilers)
–Batman: The Dark Knight Returns Classic Comic Talkback (Spoilers)
Stay tuned for further updates and much more, here soon at The World’s Finest.
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“The Dark Knight Rises” Arrives December 4th, 2012
On Blu-ray Combo-Pack, DVD, OnDemand, and Digital Download!
Click the above image to view the High-Definition Quicktime trailer!
“Young Justice,” “Green Lantern: The Animated Series” January 2013 Comic Solicitations
DC Comics has released comic solicitation information for the publisher’s January 2013 library of releases, including details for the latest issues of the ongoing Green Lantern: The Animated Series comic and the final issue of the Young Justice title.
A rundown for Green Lantern: The Animated Series #10, the January 2013 issue for the new ongoing comic title based on the animated series of the same name, can be found below. Green Lantern: The Animated Series presents new tales taking place within the continuity of the acclaimed CGI-animated series.
GREEN LANTERN: THE ANIMATED SERIES #10

Art and cover by DARIO BRIZUELA
On sale JANUARY 16 • 32 pg, FC, $2.99 US • RATED E
• The Red Lanterns attack a ship, leaving only one small survivor!
• Razer has his doubts about the Interceptor crew’s role in saving the child.
• Will there be a happy ending to this runaway tale?
More details on the new ongoing series, including interviews and production art, can be found here at The World’s Finest Green Lantern: The Animated Series subsite.
Details for the January 2013 issue of Young Justice, the DC Comics title based on the acclaimed Cartoon Network animated series of the same name, can be found below. The Young Justice comic series expands on the continuity of the hit animated series, telling stories taking place between episodes of the top-rated cartoon. Stories from both the animated series and comic title will directly tie into each other, with the comic providing more background on events happening in the animated core series. Cover art is also available by clicking the thumbnail.
YOUNG JUSTICE #24

Art and cover by CHRISTOPHER JONES
On sale JANUARY 23 • 32 pg, FC, $2.99 US • RATED E
• Deadshot attempts assassination!
• Batgirl fights alone against Match!
• Kylstar decimates Superboy and the Justice League!
• Nightwing’s team fails against Brainiac!
Further Young Justice comic details can be found at the The World’s Finest Young Justice subsite, including previews for current and upcoming issues along with creator interviews.
DC Comics has also slated a trade collection for issues #14 – 19 of the Young Justice comic title. The collection will retail for $12.99 and will hit comic shelves February 13th, 2013.
Stay tuned for further news right here at The World’s Finest – including new updates on Young Justice, Green Lantern: The Animated Series, and DC Nation.
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Cartoon Network Announces Return Of DC Nation Starting January 2013
After taking DC Nation off the schedule at the last minute effective this weekend, details available at The World’s Finest, Cartoon Network has announced new installments of the programming block will return starting January 2013. Social platforms erupted earlier today when both fans and creators behind programs on the DC Nation programming block – including Young Justice, Green Lantern: The Animated Series, and the DC Nation short-form content – found out about the last-minute schedule switch-out. Reaction has been negative across the board, with early reaction to this latest update also not going over well.
Cartoon Network released the following statement about the return of new DC Nation programming next year, as follows.
Fear not, DC NATION fans! Green Lantern: The Animated Series and Young Justice will return in January with new episodes, only on Cartoon Network!
The network is expected to air out the remaining new episodes of Young Justice and Green Lantern: The Animated Series before turning the block over to upcoming new shows Beware the Batman and Teen Titans Go!. The last minute change goes against details released earlier in the week by Warner Home Video in promotion of an upcoming Young Justice DVD home video release, details available at The World’s Finest, stating new episodes were to remain on the air until December 2012. Those new episodes are now delayed, as confirmed by the network, until January 2013.
The DC Nation programming block will be replaced with back-to-back episodes of DreamWorks’ Dragons: Riders of Berk for the remainder of October. Please note schedule details are subject to change without notice, so stay tuned for any further possible changes. Representatives for Cartoon Network has yet to release a statement or reason for the delay in new DC Nation content.
Stay tuned for continued updates here at The World’s Finest.
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Warner Home Video Announces “Superman: Unbound” And “Justice League: Flashpoint” For DC Animated Universe Original Movie 2013 Slate
Warner Home Video has released details on the 2013 line-up of titles in the acclaimed DC Universe Animated Original Movie line at the 2012 New York City Comic-Con, with new titles featuring Superman and the Justice League. A co-production of Warner Premiere, Warner Bros. Home Entertainment Group, DC Entertainment and Warner Bros. Animation, the DC Universe Animated Original Movie line adapts classic stores from DC Comics lore mixed with new content. At least three new titles are released a year since the line’s inception in 2007.
Executive producer Bruce Timm, dialogue/casting director Andrea Romano, and Warner Home Video’s Gary Miereanu presented attendees with exclusive clips from Batman: The Dark Knight Returns, Part Two along with details on other upcoming 2013 titles.
In terms of upcoming DC Universe Animated Original Movie titles, coming Summer 2013 will be Superman: Unbound, adapting the “Superman: Brainiac” story written by Geoff Johns and originally printed in Action Comics. 2013 will wrap up with Justice League: Flashpoint in the Fall, adapting the controversial DC Comics mini-series Flashpoint which launched the current The New 52 continuity for the publisher.
Miereanu added that Justice League: Flashpoint will likely debut at San Diego Comic-Con 2013.
The titles were announced after discussing the Winter/Early 2013 animated title Batman: The Dark Knight Returns, Part Two and answering panel questions. Timm noted he would love to return to the Beyond universe, and we will likely see famed comic writer Grant Morrison’s influence in upcoming titles. Miereanu confirmed the new DC Universe Animated Original Movie titles will continue into 2014 and beyond.
Also coming in Spring 2013 is the animated feature Lego Batman: DC Heroes Unite, based on the acclaimed Lego Batman video game franchise.
Concerning Batman: The Dark Knight Returns, Part Two, Warner Home Video has also announced comedian Conan O’Brien will voice a late-night talk show for the upcoming animated sequel. O’Brien will voice Dave Endochrine, who interviews The Joker after his release from Arkham in the feature. A co-production of Warner Premiere, Warner Bros. Home Entertainment Group, DC Entertainment and Warner Bros. Animation, the direct-to-video Batman: The Dark Knight Returns, Part Two animated feature arrives Winter/Early 2013 on Blu-ray Combo Pack and DVD, On Demand and for Download.
Stay tuned for further updates right here at The World’s Finest.
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Cartoon Network Pre-Empts DC Nation Programming Block For Remainder Of October 2012
According to scheduling details released by Cartoon Network, the DC Nation programming block will be pre-empted for the remainder of October 2012 starting today. New episodes of Young Justice and Green Lantern: The Animated Series, along with new animated short-form content, was originally scheduled to air during the DC Nation block this morning at 10:00am (ET/PT) on Cartoon Network, but was replaced at the last minute with other programming. The Fall 2012 season of the block – which included new episodes of Green Lantern: The Animated Series, Young Justice, and new animated shorts – started up back up just two weeks ago after a summer hiatus. Representatives for Cartoon Network have yet to return any inquiries.

Cartoon Network previously announced an entire month of new DC Nation programming for October 2012, with new content slated to run straight through to December 2012 before taking a winter hiatus and then returning again with new content come March 2013. This last-minute schedule change now throws the originally scheduled plans off-track. The DC Nation programming block will be replaced with back-to-back episodes of DreamWorks’ Dragons: Riders of Berk for the remainder of October. Please note schedule details are subject to change without notice, so stay tuned for any further possible changes.
DC Nation – including both Young Justice and Green Lantern: The Animated Series – remain off the Cartoon Network schedule for the time being, though could possibly turn up in an as-of-yet unannounced new timeslot. When the DC Nation block was originally announced in 2011, Cartoon Network confirmed a three-year commitment to the programming initiative.
Stay tuned for any updates at this right here at The World’s Finest.
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World’s Finest Online: A Comprehensive Guide to the DCAU

Origins and Evolution of World’s Finest Online
Dcanimated.com began as a fan-driven project dedicated to documenting the DCAU. The site has grown significantly, offering comprehensive coverage of all aspects of the DC Animated Universe. It features detailed episode guides, character biographies, and behind-the-scenes insights, making it an invaluable resource for fans.
Extensive Coverage of DCAU Series and Movies
World’s Finest Online provides in-depth information on all major DCAU series, including classics like Batman: The Animated Series, Superman: The Animated Series, and Justice League. Each series is explored thoroughly, with episode summaries, reviews, and notable quotes. The site also covers DCAU movies, such as Batman: Mask of the Phantasm and Justice League: The New Frontier, offering detailed analyses and production notes.
Staying current with the latest developments in the DCAU is easy with World’s Finest Online. The site regularly updates its news section with announcements about new releases, upcoming projects, and special events. Fans can stay informed about voice cast reunions, special edition releases, and convention appearances related to the DCAU.
Exclusive Interviews and Insights
World’s Finest Online features exclusive interviews with key figures behind the DCAU. Creators like Bruce Timm, Paul Dini, and Alan Burnett share their insights and experiences, offering fans a behind-the-scenes look at the making of these iconic shows and movies. These interviews provide valuable context and deepen the appreciation for the creative efforts that brought the DCAU to life.
World’s Finest Online Community Engagement and Fan Contributions
The site fosters a vibrant community of DCAU fans. Visitors can participate in forums, share fan art, and contribute to discussions about their favorite shows and characters. World’s Finest Online also highlights fan projects and provides a platform for fans to showcase their creativity and passion for the DCAU.
Comprehensive Episode Guides and Character Biographies
One of the standout features of dcanimated.com is its extensive episode guides. Each episode of the DCAU series is meticulously cataloged, with summaries, key moments, and notable quotes. Additionally, the site offers detailed biographies of major and minor characters, providing background information and character development insights.
World’s Finest Online boasts a rich collection of archival content, including video clips, image galleries, and soundtracks from various DCAU series and movies. The site also features special sections dedicated to unique aspects of the DCAU, such as iconic moments, crossover episodes, and thematic explorations.
Where to Watch the DCAU
World’s Finest Online provides information on where fans can watch their favorite DCAU series and movies. The site includes links to streaming platforms like HBO Max and details about physical media releases. This makes it easy for fans to enjoy the DCAU’s extensive content library.
World’s Finest Online is an essential resource for any fan of the DC Animated Universe. With its comprehensive coverage, exclusive content, and active community, the site continues to celebrate and preserve the legacy of the DCAU. Fans can rely on World’s Finest Online for accurate information, engaging content, and the latest updates in DC animated storytelling.
About the World’s Finest Online Creators
World’s Finest Online was created by dedicated fans of the DCAU. Their passion and commitment have made the site a trusted source of news and information. By providing detailed and engaging content, they have ensured that the DCAU’s legacy continues to thrive.


